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Oct 19, 2010 | 4:17 PM EDT

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Author Comments

Try to get as many coins as you can, before the time runs out, while avoiding walls!

This is a (VERY) small game I did to practice "actionscripting"... I hope you like it!




Rated 3.5 / 5 stars November 20, 2010

Rank A?

Has anyone EVER gotten a rank A? I've never gotten higher than a Z. Controls are out of whack, but it has a nice idea.


Rated 2 / 5 stars October 20, 2010

Alright idea but...

... you fly out of control WAY too easy.
The first time you play this game, you have no way of knowing how quickly your chroma accelerates.

The controls are well beyond too fustrating for an otherwise simple game.

Also, for a game called Chroma, I found it odd that colors played absolutely no role in this game.

Nittram responds:

Yea, now that I think that... the name and it's relation to the game is a bit odd... but the colored balls are called Chromas, so I think it's fine.


Rated 3 / 5 stars October 20, 2010

Just one small thing...

The concept is good, if not simple. However, the controls need a lot of work. The 'gravity' pulling down on the ball seemed to be countered by the fact that the ball (chroma?) would just fly around in any other direction. Overall, not bad even though the controls took a bit to get used to. 6/10.


Rated 4 / 5 stars October 19, 2010

Wow. Those are some floaty controls.

When I help up upon starting I didn't expect to go careening into the wall instantly. You need more practice clearly, but that isn't a bad thing - tweak the controls and this is a fine, if very basic, game.

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Rated 4.5 / 5 stars October 19, 2010

I like the concept

Though the biggest problem is its too hard to control, though this might just be me...