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Uploaded
Oct 6, 2010 | 3:41 PM EDT
  • Daily 4th Place October 7, 2010

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Author Comments

It's Tia's birthday, and she's looking forward to beating all of her friends with the new card her dad gave her! Beat the other kids by choosing the right cards, and earn more cards until you're the best of them all!

And don't go into the woods, or the guards will kill you.

Arrow Keys: Move
X: Talk, examine certain things

Reviews


FantasymachineFantasymachine

Rated 5 / 5 stars July 9, 2011

Amazing game!

I like the puzzle quality of the cards, where you have to think to figure out the right order to get everyone's cards. That ending is just normally, but it gives you a creepy feeling, like there has to be something more. So, you go in the woods, and it has the creepy ending. I really like how outside the camp there is a laser attack drone like in the card. The music in the guard post reminds me of the game 'this is a work of fiction'. I loved this game.


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Silver2238Silver2238

Rated 4.5 / 5 stars July 7, 2011

Great, But could have been more?

This game was pretty amazing to me...of course I had to go into the trees, just to see what would happen. The duel aspects of the gameplay worked very well I think. I only wish there was a bit more...it quickly becomes obvious that the card game is won simply by playing against people in the right order. If the game was fleshed out a bit more, it would be more challenging and interesting. Also, the guard post was creepy and very interesting...but I would have liked there to be a bit more to it, I think. For how short it was though, this is very well thought out, with a great concept behind it. Keep making these great games :)


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LordFalgrimLordFalgrim

Rated 4.5 / 5 stars June 22, 2011

excelently executed

good story line. liked the plot twist at the guard station.


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dragoncaretakerdragoncaretaker

Rated 5 / 5 stars June 19, 2011

Holy fuck...

That other ending creeped the crap out of me


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Freya-Crescents-BoyFreya-Crescents-Boy

Rated 5 / 5 stars May 30, 2011

A clever game with some clever messages

I have to say that of all the ganmes this is one of my favourites. The music sets the mood of familarity in the camp and then a nervousness at the fence and a complete turnabout in the prison office. Also the endings are pretty smart as well. When Tia sees the blasted earth the lesson is that some things are best not known, and the card game in the camp gives a rather dark view of the kids minds witnin the camp. As the cards depict various types of weapons and military personal it seems that the kids have been desensatized toward soldiers and the military in general and treat such things as mere game. And it makes me think that they have no innocence if they are already used to such dark themes of weapons and war. A good game. I hope you make more.


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