This game was done in 2008 when I was jumping from making games in Shockwave Lingo to Flash ActionScript. After some tests this was my first attempt. I was inspired by Robotron along with some Ikaruga and Gradius V. I did all the graphics, programming, design and the audio which I exclusively recorded for this game. I used a keyboard, bass, guitar and digital drums to make it.
The gameplay is a twin stick shooter where you have squares coming at you from 4 directions, and to make points you need to destroy them aligned to their directional path. In other words you need to risk yourself and be on their way to get points. The game is 10 to 11 levels longs and it gets more hectic each level. You use the spacebar for a special -life saving- attack.