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Shattered Colony

rated 4.39 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 1, 2010 | 11:19 AM EDT

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Author Comments

Defeat the zombies while managing multiple resources in this hybrid RTS game. Try a random map after the campaign.

The game consists of building towers, managing the resources needed by those towers (and the location of those resources), collecting more resources from cleared out buildings, and using resources to expand and destroy zombies.

Browse the online map database!

Shift-click to place multiple of the same item.
Shift-click on plus or minus buttons to change quota by 5.
+/- are hotkeys for changing survivor quota (board quota in barricades).



Rated 4.5 / 5 stars


Played it for a few hours,
Really liked it, just a couple of issues, the AI pathfinding for the survivors is really crap, instead of running through the back of the base it was obviously a shorter route to run through the zombies, but not very safe.

More building types would be interesting.

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Rated 4.5 / 5 stars

great game

this game is amazing
i had fun playing it
only had 2 problems with it

1. sometimes a building could not be entered while it was still reacheble by the builders this happened when i built a depot on a grassfield next to a street and the entrence was towards the street

2. the screen was to small to see everything properly when playing a huge level and scrolling still didn't give you a proper look at things so i think this game would be way awesomer if it had a fullscreen mode, but this is not your fault so dont pay attention to it

and you might want to put in more kinds of buildings to make things more interesting

but other then that it was a great game
and if you feel like it you should make a sequel

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Rated 5 / 5 stars

Re: fresh spin

ok i tested your map and it sucks ,tweek it a bit and you'll get it :D by the way great game!


Rated 4.5 / 5 stars


its good but kinda hard to figure out i had to use cheats


Rated 4 / 5 stars

Good Show!

I enjoyed this game quite thoroughly. Though pretty simple, it is actually the one of the best RTS I have ever played in this site. It is easy to learn the game's mechanics quickly enough yet it does not bore easily.

The problems I encountered in this game are mostly aesthetic, and can be easily forgotten once gameplay has commenced. In-game however, I wish that there is a way to enforce priority on certain actions in order to respond quickly to situations. Also, unit pathing of the survivors could use some work. Survivors, if gathered en masse on a single depot often fail to retreat properly.

Perhaps next time you can introduce more resources and/or buildings, but then again the relative simplicity of this particular RTS gives it its charm. Oh, and next time please add an alert signal on the minimap that indicates where a building is being attacked. It may become too difficult to locate where a particular attack is occurring if the horde attacks from various areas.

Overall. a pretty good RTS, and by the looks of it, your best game yet. I look forward to seeing your work in the future.

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