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Shattered Colony

rated 4.39 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 1, 2010 | 11:19 AM EDT

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Author Comments

Defeat the zombies while managing multiple resources in this hybrid RTS game. Try a random map after the campaign.

The game consists of building towers, managing the resources needed by those towers (and the location of those resources), collecting more resources from cleared out buildings, and using resources to expand and destroy zombies.

Browse the online map database!

Shift-click to place multiple of the same item.
Shift-click on plus or minus buttons to change quota by 5.
+/- are hotkeys for changing survivor quota (board quota in barricades).



Rated 5 / 5 stars

GREAT game

It is very rare that I find a game that I play all through to the end. And I LOVE this game.

Everything about it is awesome. The gameplay, the strategizing, the maps, and the concept as a whole. I like how there are waves of zombies. Anyone who's seen a zombie movie knows that they eventually WILL come in waves. And I also like how they stay still until they hear something. Very true to zombie culture. Keep up the VERY good work.

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Rated 5 / 5 stars

Great strategy game

I found the campaign easy.......but who needs a campaign when you have the random map maker!! Quartermaster is unbelievably hard...i have yet to beat it so for those that found the game TOO EASY........ you have undoubtedly proven yourselves as NOOBS because you did not explore the game in depth......and yes I used the word noobs as outdated as that word is now.

So great game. Love the concept. Takes awhile to master the allocation system, which makes it worthwhile to play and NOT too easy.
Graphics were all right, music fit the mood but got on my nerves fast. Try to add more music variety.

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Rated 5 / 5 stars

Twas a great game!

I personally like the fact that you didn't make it a straight tower defense game, which is apparently what everyone wants out of this, definitely keeps its air of RTS. Though i do think you should add a little more diversity to it, such as more enemies, but keep it mostly the way it is. I also think the allocation system is great, and the enemies that trickle out of apartment buildings as you get close to them, (instead of waiting for each wave to draw out enemies), perfect.I would slowly drain a corner of the map of resources and then empty all my depots into the ones i built on the other side. Anyway, thanks for a good game and stickin to the genre, hope to see more soon.



Rated 4 / 5 stars

Kinda easy

it was kinda easy, the zombies died so easy with a sniper and 10 more civilians, upgrade the game (more zombies, mutated ones, etc.)

the last level is kinda easy, expand nort and east, and that's all, with cober, you can win in half an hour


Rated 4 / 5 stars

so confused...

it was a good game and all but i got confused. the unit and resource allocation thing really messed me up.

i got how to allocate stuff to a workshop but then you allocate to a depot?

i started the last level with -4 survivors and wasnt really sure how that worked cause i hadnt done anything and definitely had survivors

i found that the time between waves was pretty easy so i tried to expand across the islands but i would get stuck towards the end cause it said i had plenty of everything but still wouldnt build or transfer ammo even when i had connecting depots to everything... if you could clear that up or make it simpler it would be awesome.

looking forward to a number with more upgrades, zombie types ( and PLEASE a n easier to understand allocation system).

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