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Shattered Colony

rated 4.39 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 1, 2010 | 11:19 AM EDT

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Author Comments

Defeat the zombies while managing multiple resources in this hybrid RTS game. Try a random map after the campaign.

The game consists of building towers, managing the resources needed by those towers (and the location of those resources), collecting more resources from cleared out buildings, and using resources to expand and destroy zombies.

Browse the online map database!

Shift-click to place multiple of the same item.
Shift-click on plus or minus buttons to change quota by 5.
+/- are hotkeys for changing survivor quota (board quota in barricades).



Rated 5 / 5 stars

Huge Level (Perfect Quality)

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Rated 4.5 / 5 stars

Loved it!

Loved every second of it! There should be more units, such as Scouts (to convey the area), Marines (clear a building for Survivors) and what about the ability to call for help and you have to survive the time limit until the military get there.

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Rated 4.5 / 5 stars




Rated 5 / 5 stars

Really good

Loving this game. Could be made to be a little more difficult. But still good all the same. Really makes you stretch your limits to get what you need and get your goal. Good job.

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Rated 2.5 / 5 stars

It's pretty good, but buggy.

It's concept is okay, but it needs more work. Survivors fleeing from abandoned buildings would not be attacked by zombies, nor die when they attacked a structure. You should change (Sniper tower) to something more fitting. It's not a tower, and for a sniper they aren't very accurate. As well, you should have preset depots, each with their own supply line and area they cover.

For example, a supply depot to the north west of the map has a supply line connecting to one in the bottom left and top right, but if a zombie horde nests or crosses the path than supplies won't be able to get to the other depots, cutting them off from your main depot, or something along those lines.
Another issue is the difficulty commanding your survivors effectively. It's hard saying you want 4 survivors in a depot when it already says there's 3. If you press +1 I think the game wonders if you mean you want 1 survivor there, but can't go any lower than 3. Is there a way to update to fix these issues?

Another problem is that the level editor is slightly difficult to use. Have you played a game called Advanced Wars for the gameboy advanced/DS? Try to copy the level editor from that game and put it into this, and it'll be a ton easier.

Some of the more annoyoing bugs involved around deploying resources, and in some cases, getting your survivors to be where you want them to be. For example, 3 depots in a single supply line with one to the far left, connected to one in the middle, to one on the far right. When you demolish the far left supply line first, and then the middle one before the survivors make it to the middle supply line, they'll freeze in their tracks, and the computer bugs out, not knowing what to do. Sometimes it'll correct itself, most other times it won't.

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