Be a Supporter!

Credits & Info

Uploaded
Oct 1, 2010 | 11:19 AM EDT
  • Daily 2nd Place October 2, 2010

If you liked this, check these out!


Plenty more like this here!


Author Comments

Defeat the zombies while managing multiple resources in this hybrid RTS game. Try a random map after the campaign.

The game consists of building towers, managing the resources needed by those towers (and the location of those resources), collecting more resources from cleared out buildings, and using resources to expand and destroy zombies.

Browse the online map database!

Shift-click to place multiple of the same item.
Shift-click on plus or minus buttons to change quota by 5.
+/- are hotkeys for changing survivor quota (board quota in barricades).

Reviews


THECIDTHECID

Rated 5 / 5 stars

Amazing.

Probably the funnest game I've played in ages. Would make and awesome multiplayer game, Coop or versus. Great job. Not too much wrong other then the upgrade button doesn't work unless a survivor is there that exact second. And like i saw before ... priorities would be nice. But all in all awesome.


People find this review helpful!

NoblezTeam117NoblezTeam117

Rated 5 / 5 stars

Great Game!

This game is a great mix between zombie killing and RTS, keep it up!


People find this review helpful!

OccludedOccluded

Rated 3.5 / 5 stars

Could be amazing

This game could be amazing were it not for some little things. There's a glitch where if a depot in your line is destroyed occasionally survivors will run all the way around the damn level to get to another depot. Ran into this a few times playing random maps. My survivors have no survival instincts.

But my biggest annoyance is with action priority. For example the sniper tower construction priority. I would build sniper towers and allocate (lets say) 5 guys to them. Well before there was ammo in the tower I'd have 5 guys sitting in the damn tower. If there's no ammo shouldn't one get that first? This would also happen when a tower was missing wood. Which I guess means it wasn't really built yet. So I got 5 dudes sitting in an unfinished tower with no ammo in it getting destroyed by zombies. That is frustrating as hell. Also upgrading the range. I can do everything else in advance why do I have to wait for the exact second a survivor is in a connecting depot to upgrade the range. If you can't think of an elegant system for prioritizing actions. I would think it would add to the challange to be able to set those priorities manually. Not just with sniper towers, but how much resources are gathered into any given depot.

This could be a great game if it was just a bit more elegant. And I gotta give you props for how fun it is otherwise. Graphics are a bit cartoony for me. If you ever need a graphics guy feel free to drop me a line.


People find this review helpful!

stewie15stewie15

Rated 5 / 5 stars

Love it!

There are a few flaws that could be worked out and i would like to see more things added, but overall i thought it was great!



VectorMancerVectorMancer

Rated 4.5 / 5 stars

Exellent

- Elegant game mechanics
- Nice pace
- Good graphics and sound