00:00
00:00
Newgrounds Background Image Theme

DoctorSpectre just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Madness: Premeditation

Share Collapse
Sort By:

...

Added to levels for Madness: Premeditation Jul 15, 2021.

...

Added to levels for Madness: Premeditation Oct 1, 2010.

...

Added to levels for Madness: Premeditation Oct 3, 2010.

...

Added to levels for Madness: Premeditation Jun 3, 2017.

....

Added to levels for Madness: Premeditation Sep 14, 2013.

...then for the win

Added to levels for Madness: Premeditation Nov 22, 2012.

._.

Added to levels for Madness: Premeditation Oct 2, 2010.

._.xd

Added to levels for Madness: Premeditation Jun 27, 2021.

0v3rk1ll

Added to levels for Madness: Premeditation Oct 1, 2010.

0wn3d

Added to levels for Madness: Premeditation Oct 3, 2010.

1

Added to levels for Madness: Premeditation Oct 14, 2018.

1

Added to levels for Madness: Premeditation Sep 27, 2010.

Author Comments

Thanks Newgrounds for choosing this game as the Madness Day 2010 Winner!

========

Update: Sept 27th 2010 - Click or press direction to skip intro & countdown - Fixed boss grenade bug & grenade replenishment bug

Update: Sept 26th 2010 - Increased Tricky's health, this will ruin previous Tricky level replays :(

========

Plan Hank's moves through a strange area of Nevada. Make sure to think 4th dimensionally!

========

Controls:

Astral Projection Mode: Arrows

Shot Planning/Menus: Mouse


HINTS:

=======

The sensors on level 3 remove the lasers blocking the doorway

2 handed weapons (shotgun and AK) only fire forward

Remove assigned shots by clicking on an already-placed node

Broken glass shards can interfere with your shots, so wait a while after shooting out glass to take aim again


========

Author Commentary:


BoMToons: This was intended for Madness Day 2010, but was slightly delayed. I had this gameplay idea while watching some Madness cartoons. It's gone through a lot of revisions based on lots of player feedback (thanks Coaly and Jacksmack!). I hope you give it a chance! There are tons of other gameplay features we wish we had time to add like smarter AI, more stealth rewards, smarter reloading constraints, more balanced guns, the ability to watch all your replays in a row, etc...maybe for a sequel? As always, it's a pleasure to work with Luis, his take on my ugly level mock-ups brought a richness and fun to the story that I never would have included. P.S. This was coded "Somewhere in Nevada" where I live!


Luis: This is a strategy/puzzle game, kinda like chess. Enjoy!

Log in / sign up to vote & review!

ok concept, however the amount of trial and error makes it less good, and you barely get armor points, thus not allowing expirementation

w game

A unique concept, but unfortunately amounts to a lot of trial and error, which isn't very fun. Arsenal points being in very limited supply also discourages experimentation.

good game

Very good Madness game!

Credits & Info

Views
903,358
Faves:
2,003
Votes
1,890
Score
4.20 / 5.00

Uploaded
Sep 25, 2010
9:04 PM EDT