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Madness: Premeditation

rated 4.23 / 5 stars
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Puzzles - Other

Credits & Info

Sep 25, 2010 | 9:04 PM EDT

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OUCH!, by themaxd23 272 views Created 1 madness: 4 / 5 Load Level
lollll, by SCP10655 202 views Created 1 madness: 5 / 5 Load Level
lol, by SCP10655 197 views Created 1 madness: 5 / 5 Load Level
Kiss Kiss Bang, by Occulator 290 views Created 1 madness: 4 / 5 Load Level
Niki23896, by Niki23896 259 views Created 1 madness: 5 / 5 Load Level
4 shots, by Abdaga 274 views Created 1 (Under Judgement) Load Level
Hard way to kill, by goncalves 507 views Created 1 madness: 4 / 5 Load Level
Hippity Hop, by MehdiHassan7530 326 views Created 1 madness: 4 / 5 Load Level
1 jump (FZ edition), by romano4eg 340 views Created 1 madness: 5 / 5 Load Level
Level 6 - Walkthrough, by Asukakun 306 views Created 1 madness: 2 / 5 Load Level
Level 5 - Walkthrough, by Asukakun 290 views Created 1 (Under Judgement) Load Level
Level 4 - Walkthrough, by Asukakun 244 views Created 1 (Under Judgement) Load Level

Author Comments

Thanks Newgrounds for choosing this game as the Madness Day 2010 Winner!
Update: Sept 27th 2010 - Click or press direction to skip intro & countdown - Fixed boss grenade bug & grenade replenishment bug
Update: Sept 26th 2010 - Increased Tricky's health, this will ruin previous Tricky level replays :(
Plan Hank's moves through a strange area of Nevada. Make sure to think 4th dimensionally!
Astral Projection Mode: Arrows
Shot Planning/Menus: Mouse

The sensors on level 3 remove the lasers blocking the doorway
2 handed weapons (shotgun and AK) only fire forward
Remove assigned shots by clicking on an already-placed node
Broken glass shards can interfere with your shots, so wait a while after shooting out glass to take aim again

Author Commentary:

BoMToons: This was intended for Madness Day 2010, but was slightly delayed. I had this gameplay idea while watching some Madness cartoons. It's gone through a lot of revisions based on lots of player feedback (thanks Coaly and Jacksmack!). I hope you give it a chance! There are tons of other gameplay features we wish we had time to add like smarter AI, more stealth rewards, smarter reloading constraints, more balanced guns, the ability to watch all your replays in a row, etc...maybe for a sequel? As always, it's a pleasure to work with Luis, his take on my ugly level mock-ups brought a richness and fun to the story that I never would have included. P.S. This was coded "Somewhere in Nevada" where I live!

Luis: This is a strategy/puzzle game, kinda like chess. Enjoy!



Rated 5 / 5 stars

MAke a sequel. With Deimos and sanford Twice the planing twice the shooting and Twice the fun


Rated 5 / 5 stars

hell yeah!! awsome!!!


Rated 5 / 5 stars

fricken' agness


Rated 4.5 / 5 stars



Rated 5 / 5 stars

"First, distraction..opponent throws blind jab, duck and attack solar plexus."
Not the exact quote, but this game reminds me of the scenes from the new Sherlock Holmes movies where he plans out his attack strategies. Cool flippin' game dude!