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Madness: Premeditation

rated 4.23 / 5 stars
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Puzzles - Other

Credits & Info

Sep 25, 2010 | 9:04 PM EDT

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Fragification 5 Points Kill Something with a Grenade
Pacification 5 Points Let the Creators Live!
Vermification 5 Points Defeat Agness
Blobination 25 Points Defeat Claudette
Cooptation 25 Points Unlock Complete Arsenal
Premeditation 50 Points Beat the Game

Author Comments

Thanks Newgrounds for choosing this game as the Madness Day 2010 Winner!
Update: Sept 27th 2010 - Click or press direction to skip intro & countdown - Fixed boss grenade bug & grenade replenishment bug
Update: Sept 26th 2010 - Increased Tricky's health, this will ruin previous Tricky level replays :(
Plan Hank's moves through a strange area of Nevada. Make sure to think 4th dimensionally!
Astral Projection Mode: Arrows
Shot Planning/Menus: Mouse

The sensors on level 3 remove the lasers blocking the doorway
2 handed weapons (shotgun and AK) only fire forward
Remove assigned shots by clicking on an already-placed node
Broken glass shards can interfere with your shots, so wait a while after shooting out glass to take aim again

Author Commentary:

BoMToons: This was intended for Madness Day 2010, but was slightly delayed. I had this gameplay idea while watching some Madness cartoons. It's gone through a lot of revisions based on lots of player feedback (thanks Coaly and Jacksmack!). I hope you give it a chance! There are tons of other gameplay features we wish we had time to add like smarter AI, more stealth rewards, smarter reloading constraints, more balanced guns, the ability to watch all your replays in a row, etc...maybe for a sequel? As always, it's a pleasure to work with Luis, his take on my ugly level mock-ups brought a richness and fun to the story that I never would have included. P.S. This was coded "Somewhere in Nevada" where I live!

Luis: This is a strategy/puzzle game, kinda like chess. Enjoy!



Rated 4 / 5 stars

Not bad. Just fix some input lags, please!


Rated 4 / 5 stars

found a glitch

when your fighting the last clown in premed mode if you wall hop to the little platforms then run right and jump off the 3rd one you dissapear

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Rated 4 / 5 stars

Has potential

great idea but needs more work


Rated 4 / 5 stars

Very Good Game I Love madness but it's so Easy :/ 4 Stars

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Rated 4 / 5 stars

Really needs bullet time

Awesome idea for a game. Quite difficult though.

It's annoying that there's so much trial and error. I'd suggest you fix it by allowing the player to see the level in advance. And also to rewind during astral projection mode. Think of it like an animation creating program, with a bar to slide back and forth between frames

And add a bullet time button or checkbox or something. The replay really should be in slow mo. Even if just for the final kill.

Also add some victory animation or something. Anything more than just standing there like a lemon while the timer runs out after everything is dead.

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BoMToons responds:

Bullet time is one of the ideas we toyed with, I agree we definitely need that for the sequel :)