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Cause as much damage as you can before your power runs out.
Click and drag the mouse around the screen to shoot your laser.
Developed by John Torres of Odin's Beard Interactive
Art by Mike Lambert of Shiny New Machine
Sound from random free audio portals and some tweeking.
At first, I didn't think it was so bad...but then it just kept going and going. Killing things gets old, and it would help to have the military shooting at you. Also, there needs to be more weapons, environments, music, pretty much more of everything. The music is dull as is the gameplay.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
i give you...
a 8/10 for the art
and a 4/10 for the gameplay
For a second flash, this is great!
But if I were to judge it on it's own merits, maybe a 6. The problem here is that while it is VERY well made, it is very flat and simple. And while some games can revel in their simplicity, this one just doesn't hold up. If you were to add in some upgrades based on resources you gain from destroying things, then I could see it getting alot more fun. then maybe some power-ups, levels, I don't know. Just spice it up a bit, and you got a hell of a game here!
It has great graphics and its a really good game. =)
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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