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Sep 24, 2010 | 6:38 PM EDT
  • Daily 2nd Place September 25, 2010

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Author Comments

Fed up with Kitty's shenanigans, Robot ejects him from the spaceship and flies off to Happy Ice Cream Planet with Puppy for a treat. When they arrive, things are not as they had hoped...

This is the grand finale of the Homerian epic Robot Wants saga, and you don't want to miss the SHOCKING TWIST ENDING. It's like M. Night Shyamalan, but no evil plants. And Robot wasn't dead all along. But otherwise, it's totally that.

Use the arrow keys to move. Collect power-ups to gain firepower and blast through enemies. Once you can shoot, X is the fire button. If you get a power-up and didn't pay attention to how it works, mouse-over the power-up icon for more information.

Click on "Normal" difficulty to change to "Madcap" before starting a new game if you want a real challenge (difficulty changes don't affect a game in progress). If you breezed through past Robot games, you're going to want the terror of Madcap Mode.

Extra keys:
P to pause
-/+ to change volume
0 to mute

If the game doesn't run, you may have to update your Flash player!

Reviews


NutcasenightmareNutcasenightmare

Rated 4.5 / 5 stars September 25, 2010

A great end to a great series

The Robot Wants series always did humour well, and this was no exception. Vast exploration, creative bosses, & gradual upgrading was, once again, perfectly executed.

And of course, the SHOCKING TWIST ENDING was pure 100% AWESOME.

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Something odd about the games is that DYING is a good strategy. In Robot Wants Puppy, dying & respawning with Kitty was easier than fetching her. In this game, dying & respawning with full energy was the easiest way to recharge. Also, because the bosses remain damaged after you die, ( other than the final one ) you don't really have a reason to avoid being killed. Just shoot, die, respawn, roll back there, shoot, repeat.

Not necessarily bad; the game might otherwise be too hard. But players shouldn't have to strategize against the game itself.

Some other flaws: Why can't we just click a button to start flying, rather than holding it down for a second? Why are prizes for killing bosses ( Like gaining solar energy ) less useful than power-ups found randomly? ( Like getting an extra battery )

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While it may fall short in some places, overall, it's a shining example of an exploration and comedy game. We Want Robot Wants.


People find this review helpful!

McKillerRusMcKillerRus

Rated 4.5 / 5 stars October 31, 2012

Nice game but I couldn't complete it because it's boring to search the last damn battery
Btw, it should be better if you will add NG medals



noslij77noslij77

Rated 4 / 5 stars October 1, 2010

Interesting

l liked



AlfonsormAlfonsorm

Rated 4 / 5 stars October 1, 2010

Very good game, but...

I don't know if it is just me, but the character is too slow. Besides, the flying thingy didn't work, so I couldn't get a lot of bonuses and reach high places. But again, I'm playing this on an insanely bad computer, so it could be possible that it were just my pc that sucks xD
Beside those two things, I really loved it! I liked the concept, the easy controls and it was addicting. Go on! :D



ErichoEricho

Rated 4 / 5 stars October 31, 2010

Where's the ice cream?

I was not expecting a sequel to the original, but this was good to play. I guess it was a little hard for me because I could not quite understand the limitations of my jumping and everything. The animal that appears does not even look like a cat, but more of a dog. The graphics are still decent in this game because everything flows well. If your game features a robot using a laser gun to fight other robots, it can't be that bad. The music is pretty nice as well and fits the adventuristic (is that even a word?) style of the game.