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Sep 24, 2010 | 3:50 PM EDT
  • Daily 3rd Place September 25, 2010

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Defense Master 25 Points Complete the game

Author Comments

The game Inspired by:

Age of War by Louissi.
Epic War by Artlogicgames.
The Last Stand by Con-Artists.
Clash of the Olympians by Ironhidegames.

An action defense game, play 40 levels in 8 ages, battle against 32 characters, use 37 weapons, spells, effects, and unlock 34 achievements! You are brave warrior armored by 3 type of weapons: Thrown Object, Arrow and Gun, your objective is to protect your base from the enemy onslaught at all cost!

Game Instructions:

Hold mouse to increase throw power, then release it to throw a thrown object.
Press mouse to shoot arrows and guns, when ammo empty, it will automatically reload.
Press 1 to use primary weapons.
Press 2 to use secondary weapons.
Press Space Bar to cast special weapons.
Click world to set background.
When blue bar maximum. Weapons will affect special effects: fire, poison, explode and light.
Click Spell Button to use spells, each age own different spells.
Press P or click menu to pause and show the menu.

Reviews


angrytengangryteng

Rated 3 / 5 stars October 1, 2010

quite boring

quite boring, actually. just went through for the achievement. but there are way better and less tiring defense games.



FallenPFallenP

Rated 3 / 5 stars September 28, 2010

Castle Crashers!

Dude. That Main Theme Song... that's from Castle Crashers!! Awesome =P

...But average game.



maelstrommaelstrom

Rated 3 / 5 stars September 25, 2010

mediocre

i loved the music, but that's just because im a fan of the game it came from, Magic and Mayhem, so it is full of reminiscence for me. the game itself is repetitive and not very well balanced. fun for a bit and then you move on.



SlayerZeroSlayerZero

Rated 3 / 5 stars September 25, 2010

eh... seems like kind of copy job.

well, this looks alot like age of war in a way... you even used the same exact music louissi used, despite the tons of music available on this site.

all i can see that you did was add in your usual point and upgrade system seen in your humaliens and myth war games.

the points really arent a good system, i mean... it takes me 3-4 battles' worth of unused points just to be able to afford the cheapest upgrades, thats REALLY bad... i cant see myself getting anywhere in this game when i cant even afford the most essential upgrades!

i barely made it past the... third battle i think it was, cause of those large birds and swarms of cavemen, the spell didnt seem to do much, it cleared the screen, but before i know it, two more birds and tons of cavemen were coming at me and i had nothing to help me out, all i could do was throw rocks and hope i won.

this game has 40 levels and 8 ages? then we should be getting alot more points for every battle, otherwise i dont see myself making it past level 5... even if i saved up all the points til then, i'd only be able to get maybe 2-3 upgrades before all the points are used up.

as with most of your games, the balance needs to be worked on... seems like every game is set to work against the player.

i took away a couple of points for the blatant copy job, and a couple more for the same old unbalanced points/upgrade system seen in the last couple games i played made by you.

im not trying to sound too harsh, but this just seems too similar to age of war in appearance and using the same music, even... that doesnt help.

again, you need to work on the balance, too... i honestly think its impossible to beat this game simply cause we dont get enough points for upgrades early on.

despite alot of people whining about games being too easy, etc... if a game is too hard, you're making it unplayable for a large audience of casual gamers who play for fun, not to push themselves to inhuman levels of gaming skill just so they can brag and make themselves sound important.


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xAyjAyxAyjAy

Rated 3 / 5 stars December 26, 2010

good but it can be better

why bounce the throwed weapon not?

why not a "get all upgrades" medal?

why not a "buy everything" medal?

why not a "buy all weapons" medal? and so on and so on...

its a good game idea, but it needs more upgrades like some upgradable "turrets" or one/two npc helpers. the spells are good but why the heck comes bulders after lighting? it would be better if the player can decide witch spell he/she use.


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