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Sep 23, 2010 | 8:45 AM EDT
  • Daily 3rd Place September 24, 2010

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Author Comments

OK, after 5 years, i still get emails about the first mutate labrat. Here's the second part. It's a bit complicated for everybody, but i hope this appeals to the fans of the first one.

Manage you personnel, craft chemicals and implants, mutate your monster and fight other monsters.
This also features a thumbnail generator, so you can turn your monster into an avatar.

TIPS:
1. Antitox is probably the most important chem. With lots of Antitox, you can keep on injecting/irradiating your monster with mutagen without suffering the effects of high toxicity.
2. Crafting items will save you money in the long run. Buying ready made items cost you a little extra.
3. Mining is the most reliable source of income, but check on your mining sites often as miners tend to die from mining accidents from time to time.
4. Limit the amount of fusing. Every time you fuse two labrats, you increase it's fusion level. Labrats with higher fusion levels are harder to fuse again.
5. Attack types are determined by the type of spikes growing on a labrat's bodypart. On the other hand, armor types are seen by what type of skin a labrat has (texture).
6. Attack sites (red button on world map) usually contain very high level monsters. If you can beat this encounter, it may prove to be very profitable.

FIXED: pricing issue. It takes some time for the version control to update, but if it does, the version on the title page should say 1.8.3
-Miners are 2x less likely to die in accidents
-Starting money 10k
-More miners at the start

Reviews


YabaduneYabadune

Rated 5 / 5 stars November 7, 2012

OK here is some super tips to beating the game fast.
First unlock the first mine and capture the creature guarding it. Use this creature when traveling until your main creature is strong enough to beat the creatures guarding each zone. If you want to travel real cheap spend all your money end let your traveling creature get genetic damage during revival until its down to level 1. Then it only cost 10 buck to revive instead of 100.
I wasted tons of money crafting implants. Focus on your mining crew first. Then focus on mutations. I suggest finding the lab that sells vespin X.
Only the basic implants are needed if you are level 500 to beat the last boss in the area.
I wouldn't fuse monsters unless they are 100+, if your not recieving bonus stats your wasting the few times you can fuse without causing genetic damage.

Good luck, this game can be really fun or a tedious grind if you play wrong.

O yeah great game I like it. There is a bug when crafting. If you are trying to craft and it requires a stack of 2 items and you have 1 item then a stack of 1 or more, when you craft it. it will use the 1 item and still take 2 items from the remaining stack.

Please make crafting less tedious I want to make 30 of the item at once rather then 1 at a time.

5/5 game



Royalzeus42Royalzeus42

Rated 5 / 5 stars September 24, 2012

@zero9109 that's what the crew tab is for

ps: fallout cem's lol :D



mattjoshepic10mattjoshepic10

Rated 4.5 / 5 stars September 9, 2012

great game my record is lvl 517! on hacked version :(



ginoogogginoogog

Rated 4.5 / 5 stars August 8, 2012

Excellent game! I loved getting that mutation really high, but how come crafting is harder than fusion? Did you accidentally switch them around? If so, how come fusion drops on different levels? Also there should be a fourth stat that there would be another employee type for, for crafting, to make it easier. I agree with Zero9109, but if there were no survivors of the mining accident, since you don't really hire a foreman or any other sort of job that is given for mine safety today, you wouldn't be notified.



Wazup2468Wazup2468

Rated 5 / 5 stars June 19, 2012

This is an awesome game!!!!!!!!!!!


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