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Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.
Made for Madness Day 2010 and based on the Madness characters by Krinkels.
good game, but not a awesome game
sorry to say this, but last years game was MUCH better, the gameplay is pretty cool in this game, but it just becomes very boring doing the same thing for 40 rounds. i dident even complete it, not becaus it was to hard, but becaus i became bored, and becoming bored in a game called "madness" is NOT a good thing. atleast the art was awesome as always.
would think this game is cool but...
i really don't care that it is repetitive, but walking into a wall for an entire wave, only jumping and shooting downward to ensure my survival gets stale after a round. fix the controls so they don't stick. its definitely not my computer, and lots of others are having the same issue.
Well... this wouldv'e recieved a ten. Lots of stuff to shoot, nice upgrade system, good music... but the lag is awful... Find a way to get rid of that, and it's a definite ten...
but the lag was unbearable, even on low quality it was too slow. great weapons and love the concept! But again, the lag took the fun out of the game, as it usually does.
it was pretty good
but i got bored after like wave 20 there was no lag but had to keep it on low quality.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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