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Sep 22, 2010 | 12:08 AM EDT

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Lone Wolf 100 Points Do it without turrets.

Author Comments

Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.

Made for Madness Day 2010 and based on the Madness characters by Krinkels.



Rated 3 / 5 stars

Not Your Best Madness Game

The game itself was a very good idea. If anything, it was the most fun Madness game yet... Or it could've been. Madness Hydraulic has an EXTREMELY terrible lag problem. After about 2 or 3 waves, my computer starts to lag and the entire game runs a lot less better than it should. My computer is fairly decent, it can run most other flashes and flash games with no lag whatsoever. But that is not the case here. Not to mention the "stuck trigger" glitch as I call it is rather tedious, especially on zombie levels where you need every bullet to count.

Other than those 2 problems: great game, great concept. Just need to be polished a little bit. 6/10 and 3/5. Not your best game, Tom. Nice try, though.


Rated 3 / 5 stars

It's good.

Only one problem. The controls are fucking up. Say that I press right on a normal wave and I press "a" or <-- key and I let go and it continues to step right. This happens to me on a lot of Newgrounds games. I play them on diffrent sites and the controls work just fine. I think the game would be alot more stable if Krinkels was part of the Author/Progammer


Rated 3 / 5 stars


I got to about 32 and it lagged so much..I couldn't do anything but click then the page wasn't responding af all so I had to restart it. Other than that It was good

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Rated 3 / 5 stars


i got the same problem that paugus but in another lvl, it what like lvl 21, and sometime my character keep moving or shooting and i cant control him well, it sometimes is pretty bad >.<, is good but the bug make it less good <.<....


Rated 3 / 5 stars


As said before, the game is to way to bugged... Several times I found Hank shooting and running to one of the sides, without me pushing any of the buttons on the keybord or mouse, and therefore it was impossible to control him! That really took the fun out of it!
An idea that would make the game harder as you progress (I found it to easy to stay alive at later levels), is that you make it more expensive to heal your self the higher your amount of health is.
Otherwise the graffic is nice and the hole idea of the hydraulic system is at nice twist to the Madness games.

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