Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.17 / 5.00 16,561 ViewsLog in to save your medals! Don't have an account? Create one for free!
Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.
Made for Madness Day 2010 and based on the Madness characters by Krinkels.
Reviews
Rated 5 / 5 stars December 1, 2010
Played the way madness should be played...
Fast-paced, action packed, and no regard for the rules.
Two Thumbs up!
Rated 5 / 5 stars September 27, 2010
awesome
i got shotgun first chance and stockpiled 300 between round 3 an 5 and ended up with the same shotgun the whole game na o all you people complaining about lag, just lower the quality
Rated 5 / 5 stars October 15, 2012
awesome but abit hard and TOO VIOLENT
Rated 5 / 5 stars September 4, 2012
Dude,
Madness Regent was released in Sep 22 2008
Madness Accelerant was released in Sep 22 2009
Madness Hydraulic was released in Sep 22 2010
Seriously dude, what happened in September 22? BTW, these game are good game :) it never gets old! :D
Rated 5 / 5 stars October 9, 2010
Text wall incoming.
I think I know why the players (you) keep loosing control over Hank.
After... let's say stage 17 the spawn rate keeps getting bigger and bigger. Aside from that, the screen is always focused on Hank which causes a lot of movement, thus creating more lag, and in the end, you will lose control completely. So, the main problem of the game would be lag, not from the player, but from the game engine. Then again, if you have a Windows 2003 or worse, your computer wouldn't be performant enough, and lag would kick in since the first stage.
I reccomend the players that experience lag after stage 17 to minimize their quality settings. I don't know how the lag could be lowered, I'm not that much of a pro in flash, then again I'm sure Tom and Mindchamber could figure out Something.
Otherwise, the game is very great, hoping the lag will be fixed.