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Sep 22, 2010 | 12:08 AM EDT

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Survivor 50 Points Survive 40 rounds.
Lone Wolf 100 Points Do it without turrets.

Author Comments

Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.

Made for Madness Day 2010 and based on the Madness characters by Krinkels.



Rated 5 / 5 stars

Great Game!

Have not got to Wave 40, but not a game over just paused the game.

Overall great game similar to the last ones Tom and MindChamber made, you know same weapons and returning features.
-Returning features, the weapons (might be nerfed ), Pick up weapons, double jump, same game mechanics, melee attacks (boot and punch). Like on how you float while falling down form a jump.

Artwork, Nice to see the same thing over again, Yellow Mustard Spec Troopers, Agent Smith, Zombies, The clown, and of course basic ones.

Weapons: Desert Eagle (Did not used this to much, but great power against like one dude. One dude kill with DEagle like 4-5 bullets left.
M60 Machine Gun (Great and with auto ammo grab- leaves you with a lot of ammo and pretty common, great for any wave (but not recommended with zombie.
P90- Pretty much the same, but adds tons of ammo if you decide to beat the game with (but M60 better)
Mortar Launcher- Think it's nerfed, needs two mortars to kill one Mustard guy, but great weapon to pick up once your main weapon is gone.
Shotgun- Good weapon, full auto and kills 2-3 guns in a blast. But however gets hard to use after reaching Wave 28+ (where 5-6 guys are in your faces causing unable to shoot.
Flamethrower- By far great for crowd control and further waves, 5-6 guys are after you leaving most of the weapons useless when the AI just spam on fire. Unless you can dodge bullets. Flamethrower just good for crowd control.

Zombies (a bit easy just spam jump kick and win the level without getting hurt.

Pretty easy at waves 1-25 (but after that 5-6 guys stop you form shooting and needs a lot of HP upgrades to survive. Weapon refills are harder to get into the levels leaving with sometimes noting to defend with, great if you decide to upgrade Hank's Punches. Need more tactical and more thinking to reach wave 40. It's not hard and could be done with no turrets.

Kind of helpful and each waves gains a pretty a lot of money leaving Hp reliable.
Strength Upgrade (pretty easy to get a weapon while you run out.
Speed- not really most of the time you will be shooting.
Tripe Jump- Don't know but for me great for jumping though a crowd/

Final Words.
Just plain fun.

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Rated 3 / 5 stars


Didn't play this game before you released it, did you? Once you start getting knocked back, it's impossible to do anything. I got to like level 20, then it became 100% unplayable.

Fix the stupid knockback (For example, take it out) and then it will be worth playing. Until then, I'm going to have to be stern but fair with my rating!

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Rated 5 / 5 stars


i think This game must have Pause buttom :o


Rated 2.5 / 5 stars

It's alright

but how did you make the game so laggy? At first I thought it was the "hydraulics" that was badly made, but then I realized the game is extemely laggy when there are about 12 enemies at a time.

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Rated 3.5 / 5 stars

cool game but lag

Its an awesome game but i have some huge lag issues every time i am firing a gun i loose COMPLETE CONTROL over my character i was even holding down the fire button at one point and started jumping.

Other than the loss of control during lag its a great game

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