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Madness Hydraulic

Score:
rated 4.48 / 5 stars
Views:
1,029,440 Views
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Genre:
Action - Shooter - Run 'n Gun
Tags:
madness
madnessday
madnessday2010

Credits & Info

Uploaded
Sep 22, 2010 | 12:08 AM EDT

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Medals

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Survivor 50 Points Survive 40 rounds.
Lone Wolf 100 Points Do it without turrets.

Author Comments

Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.

Made for Madness Day 2010 and based on the Madness characters by Krinkels.

Reviews


Prid-OutingPrid-Outing

Rated 2 / 5 stars

BAD GAME!

This game is far less than what I expected it to be. I thought you'd come up with another great idea like the 2 previous Madness games, but THIS??!?! I mean, come on - this looks like it was made just in a few hours = a work completely made by laziness!

First of all, why did you use the SAME art, animation and guns from your previous games, Tom? it would be OK if the art and animation were the same, but also the guns and the SAME gameplay - that I can't stand! What I think you did, is that you used the same art and animation, but only adjusted the coding abit for when the area rotates and for the Upgrades - even the upgrades look like they were made out of complete laziness. Nothing special, only SO many jumps which looks so unrealistic (I think I got to the 8th Jump). When I first played the game, I thought the 3rd jump would be a special jump like Super Smash Bros, but it was yet another disappointment like this game! Tom, I've never seen you this lazy...
(even the Game Over screen was from the previous Madness game with 2 text buttons with NO effects, just plain simple text)

And the worst thing of all, the game lagged as H**L! I was on a High Performance computer when I played this game and even changed the quality to LOW, yet it was lagging so much because of all the heavy movieclips on the screen at once. Sometimes, the character moved on its own, meaning that the game was so slow, that it couldn't register my commands at once, but used such a large amount of time that it's not even possible :S

The only thing I liked about the game, was the new Background, the change of Music from when you Upgrade to when you kill, and the area rotation - and that's the only reason I gave you a 4!!!

From a disappointed fan of your Madness Games!


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mydarksidesmydarksides

Rated 5 / 5 stars

i really like

how some kids here try to be reasonable by expecting the screen to jump out and fly across their room because its by TomFulp and Mindchamber.

if not then they blam the flashes by the main creators of NG.


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karillkarill

Rated 3 / 5 stars

erh.

This game is awesome, if it werent for the fucking lag, excuse my french but cmon?? i cant take more than 4 combatants and my computer is one big Fail, and this game is way to easy with the turrets. and btw, upgrade all turrets and jump. then hang in the ceiling and enjoy. peice of cake.


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marcus1234567890marcus1234567890

Rated 5 / 5 stars

i love it

this game is so badass i kept playing for 2 hours


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ShiningMetaLordShiningMetaLord

Rated 4 / 5 stars

Okay

Here is the deal: You had a great idea when making Madness games. Which is going from point A to point B while taking out all enemies that move. I loved this, which is why Madness Accelerant is my favorite game on Newgrounds so far.
This game however takes a new approach, and while that is not a bad thing to try something different. Trying something different and failing at it is not good. Allow me to explain. First off is the upgrade system, while I like the idea it kind of gets a little silly (seriously I only need a quad jump. I don't need any more then that). Along with that the speed up is good as well but after about level 20 I found it hard to control Hank. I guess what I am trying to say is have a limit as to how far you can go in terms of upgrades. You did this for the turrets so why not for Hank?
Second off is the waves. There are two issues I have here. The first is the fact that they all gang rape you therefore no matter what you will always get hurt. Which leads me to my next issue, which is that there is no strategy. Half the time I just stood and shot around while moving little just to collect ammo.....That was a turn-off to me. There needs to be more to these types of games other then just stand and shoot.
Do I have anything good to say about this game? Well yeah, the music is really good. Seriously, props to the artists that made the tracks. The Hydraulic parts of the game are a nice twist, Did NOT expect that to happen. It was a nice twist on things and I like that part. All in all it's a passable game. Not the sequel to Accelerant that I wanted but it was still fun to play.

As a side note I had no lag issues while playing this game. That's probably because my computer is really new so the lag issue is not a problem for me. Although I can see that this game could cause lag because of all the enemies on screen at once.


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