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Upgrade Hank, build turrets and blast the baddies through progressively intense, CPU-crushing waves.
Made for Madness Day 2010 and based on the Madness characters by Krinkels.
THe game was goob
It was good, but it lag the controling. Maybe if that got fixed the game would have been pretty awesome. Still its pretty nice and good. Just a little work on the controling issue. KEEP IT UP!
I defenitly expect a little more...
Turrets were kindda weak, and it needed more visual evolution throughout the game.
it was awsome but...
i know this isnt your problem but i just had to say it... i got some serious lag from this game. other then that it was AWSOME!
Continueing my review
When reviewing as Istentelen I mentioned many very annoying flaws but there are more.
When you shoot it slows your movement greatly, especially wheny you fall and shoot, thus makeing you an easy target and makeing even harder to pick up a weapon. But you can't go near the enemies without shooting at them or you will get shot even sooner!
The whole playeing area gets filled with enemies most times, and they look very similar to Hank so your character is very hard to see, especially when he gets gangbanged - always!
(I'm giveing this time a 2 becouse I didn't write this to double my zeros on the game.)
It's the most frustrateing game I've ever played
This is either a totally fucked up game, or it was made purely on the purpose of trolling the shit aout of the players! You look at it and think "Oh, it's from Tom Fulp, then it can't be bad!" Then you try it, see the graphics and are like "Well it's not new but looks pretty good, how could it possibly go wrong?" So you take the bait and start playing excepting something good and in the end you have to hold down your right arm with your left to awoid punching the screen!
This game shows the perfect way to make the player as angry as he can ever get. The recipe is very simple: make nothing work! And in this game nothing works!
Hanks reaction time is extremly long - if you are lucky enough to make him react at all! So Hank gets gangraped all the time becouse he refuses to jump away from nasty situations! In such a situation you start click continuosly to make him finally shoot, and push all the direction buttons trieing to get away. The result: as long as you desperately needed to take some action against the enemies almost nothing happenes, but this fucking game remembers that you were clicking and pushing buttos like a madman and many seconds later you're gonna shoot out your whole clip while running and jumping around, and of course you will go and aim anywhere but the direction you wanted to! This can't be interrupted, many times you will continue doing that even after getting hit!
There is also this stupid thing that you can't pick up the enemies weapon right after you knocked it out of his hands, you have to wait until it gets on the ground and 1-2 more seconds! By that time you get as far from that gun as possible either becous you got hit or becouse you got away from some shots, so you will have much smaller chance to get it becouse you most likely will get shot while you trieing to get there wich will push you like a Km away! and even if you manage to get there you probably won't be able to pick the gun up, becouse why would the swap command work when nothing works in this game! But if you are lucky and Hank picks up a weapon, if there are more than one you can be 100% sure that you will get the shittiest one from the pile! (Eg. if there are a machinegun, a shotgun and a pistol on the ground you will pick up nothing other than the pistol!)
It's also ridiculus that you fly back a Km if you get hit and lay on the ground for like 2 seconds - just enough time for them to fire again at the very moment you get up! If this happenes in the rooms edge and there is someone up on the middle platform then you are trapped, becouse the man on the platform will shoot you just moments after you got up and it will send you back to the edge again! Of course the enemies wont't fly back when you shoot them and, unlike you they can pick up a weapon anytime! And of cours they need at least a tonne of lead to finally die!
If all the above things weren't enough the room gets shaked in almost all later waves! The idea to shake the room when the protagonist is almost toatally uncontrollable even in normal circumstances, that's just brilliant (NO!)! The shakeing room takes the uncontrollability to a whole new level!
And surviving 40 waves without turrets is actually easier than with turrets becouse the turrets are totally useless, you gat gangbanged with and without them too. In the end you get better off spending the money on Hank instead of the turrets. Especially as they can't even turn so the middle of the stage is totally safe for the enemies!
If this game was not made to troll the players, then it must be a hastely improvised, ill-advised, untested project. Shame on Tom for letting something like this out of his hands!
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