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Credits & Info

Uploaded
Sep 20, 2010 | 5:48 AM EDT

Author Comments

Feature of the game is that each level must put the towers in the right way to make maximum
damage to caravan.
In game 6 types tower and 4 types mobs. Each of them has 5 upgrade levels.
8 ways in which moving mobs.

The game contains 52 mission.
From: 0-10 missions - training, to: 40+ missons almost impossible.
Result game: collected money for the game.

Reviews


PickleshackPickleshack

Rated 3 / 5 stars September 20, 2010

Nice

3/5 7/10 Here is my reasoning. This is a nice attempt at a tower defense game. I like the view, it is a bit different than the usual top down set up of most tower defense games. That being said I have a few suggestions. Perhaps you should give some indicator of where the enemies will be going. Just on the second level I was surprised and lost 3 lives due to the fact that the snakes veered off what I thought was their preset path straight across the screen. This does add an element of surprise to the game which I like but, it also creates confusion.



BellTowerBellTower

Rated 3 / 5 stars September 20, 2010

A few problems

Simple tower defense game, fun at first but there are a few glitches. The major one is when occasionally the enemy would be killed before they get on screen, you can tell because theres the sound of a long range well tower thing firing continueously. There also seems to be a money glitch where you will get huge sums of money seemingly from no where, it happened 3 times so I'm pretty sure it wasn't me being my forgetful self. The restrictions on the amount of towers and the level are kinda annoying, you just sit there hitting start half way through the game (help of money glitch), not say you should make it infinite, just raise it. Nothing new really, animations are meh music aint bad, only try to fix those bugs, brings a alright game to a poor game