Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,495 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 50,258 ViewsDefend the planet from waves of invaders! Kill all your enemies, pick up bonuses, upgrade your tank, unlock new types of guns!
CONTROLS
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WASD or ARROW KEYS - Move
MOUSE - Aim
LMB - Shoot
SPACE - Open upgrade menu
+/- Change volume
Have fun!
Reviews
Rated 3.5 / 5 stars November 4, 2012
This game is pretty good, kind of repetitive, but that makes it seem a little more "classic." However, I wish the better weapons actually did more DPS. I had to stick with the double machine gun for a while before moving on to the plasma gun, then the flame thrower. (It does have a fire rate. It's just really fast. If the fire rate was none, that means it would fire once in 0 seconds, or it never fire. If it were infinite, it would instantly kill anything it touched.) I finally moved onto the double laser gun, the best gun in the game despite not being the last.
Rated 5 / 5 stars September 18, 2010
what a nice little game
It's fun, it's exciting, it's Great !!
Nice job !
Rated 4 / 5 stars September 18, 2010
Gets boring fast
.....but it also is very well executed with a quick pace and no slowdown. Bosses could have more diversity also.
Rated 4 / 5 stars September 18, 2010
alright
it would be better if you had a mode where you could replay from the point that you died
also i shot a enemy where the sponsor link is and i got stuck to the bottom of the screen
Rated 3 / 5 stars September 18, 2010
Pretty good, could be better
First off, this was a pretty fun game. I ended up playing to the end and landed 30th on the leaderboards, so at least they aren't super hacked like most of the games. It would have been nice to know how many levels there were from the beginning. The flamethrower as a weapon was terrible in my opinion because of the insanely short range you pretty much had to get hit multiple times while using it. The game was very easy, I didn't die once so perhaps a harder difficulty choice would be important to add. Also, if I get reloading time decreases or firepower upgrades, tell me the new numbers don't make me figure out the math on my own...It isn't that hard. A lot of the "better" weapons that I got later actually seemed to be worse than earlier ones when considering damage over time. Something that takes 4 seconds to "reload" but does 30 damage is worse than something that takes .5 seconds to reload and only does 6 damage... Towards the end it just got really tedious because no new enemy variety was added. The turret dropping trucks also seemed pretty useless because it was way too easy to blow up the turrets before they could even attack. These waves should have had other enemies as well to ensure that the turrets could actually deploy.
To conclude this extremely long review...
1. Fun game, a bit on the repetitive side
2. Weapon upgrades need to be explained better
3. Needs more enemy variety.
4. "Better" weapons aren't actually better (@Lamia-Domina who said this before me)
5. Background and music got very annoying after awhile.
(The 3D weapon part was pretty cool though)