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Sep 11, 2010 | 7:58 PM EDT
  • Daily 4th Place September 12, 2010

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Author Comments

Inspired by Spore, in this game, you control a tiny creature in a vast microbial tidepool.
Eat to grow, and grow to survive.



Rated 3.5 / 5 stars

Fun, but make it to scale

This game was addictive, but would have really rocked if you would have made the creatures and items you ate to some type of scale. Something as simple as maybe not making pennies larger than the sun, grapes not larger than bowling balls, etc. Or, you could take inspiration from the scale of the universe flash and eat your way from quarks to galaxies.


Rated 3.5 / 5 stars


Great Game, could use a save feature though


Rated 3.5 / 5 stars


I love the contrast between this and "The Scale of the Universe". There were so many random, out-sized things, like an atom that is bigger than an aphid which is, in turn, bigger than Saturn.

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Rated 3.5 / 5 stars

Yeah, idk...

The... Graphics are terrible, that's the obvious thing. The music gets a bit repetitive, and the only things suggesting that you're "growing" is that number in the corner, and the fact that enemies that were bigger than you before become smaller as you progress. Not many feelings of any accomplishment in this game... There's very few good things to say about this... But God, is it addicting O_O


Rated 3 / 5 stars

well i can tell a couple things are liek the original spore game. But as far as th game itself ilieked he music. but there is moe u could do. i hated the way of movement. this might be jst me but i think it went to fast for it to be easy to control. maybe arrow keys or having the organisim move slower. I alos though it would be nice for us (im kinda thinking os whats in spore) for there to be away to see what ur ighting health and atack and defence and what not. Or have a health bar of ur own so u can see how you are doing. It was a bit long and do to the fact our animal only changed color i got a bit unhapy bou that. as i mentioned this idea is from spore but shouldnt we be ablle to alter the naimals around it and itself? so we an change its colors or secide what they have on it. other then the music the lack of any other noises bothered me bit. no sound of movement or the sound of other ofrganisms fighting eacheother or eating. whitch what i noticed none of the organisms avoided eachother or fought eachother. so the gme was not relistic either. the other aniamsals were not any better as some of them looked liek smilyes and tydy blobs. i was able to makea game using paint that could only be used on the conputer its on that aloud u to makea critter and havelife a food ba and enimies. it was a spore maker idea but the "game" part was not real game anyways. it took more of your own timing and thinking then the acaul gam. for example you had to change and update your food bar. the game did not. but i think the idea was ok but alot of improvemnt is needed.