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Uploaded
Sep 7, 2010 | 9:00 AM EDT

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Let's begin 5 Points Finish level 1
Master the hammer 10 Points Pass level 6
Catch the stars 25 Points Pass level 16
Use the gear 25 Points Pass level 11
Balloons! 50 Points Pass level 22 using balloons!
Rube Goldberg Master 100 Points Finish the game

Author Comments

Inspired by Rube Goldberg Machines, the game poses you with intricate puzzles and challenges. Place the objects and get the ball to the end!
Based on your feedbacks I added many improvements to this sequel of the popular Dynamic Systems:
1) Fast forward button.
2) More objects to build levels.
3) Custom levels made by other users.
4) A better understandable interface.
5) Objects easy to move and to pick.

Since we are saving user-generated levels in databases which allow other players to play and rate them, which in turn will allow us to select the very best levels for a later Dynamic Systems 2 Levels Pack, only when creating a level or loading a custom user made level you will be redirected on FunFlow server.

Reviews


Ratmage99Ratmage99

Rated 3.5 / 5 stars

fine

You might want to change the design of the rotating bars, as they currently form a swastica.


LorenzGames responds:

That is actually a mulin. It is also named Rotating bars and it is visibly made of iron, it rotates and it is clearly something solid with long bars and cap at the sides, very hard to confuse with something else. :)


kivenk11kivenk11

Rated 5 / 5 stars

Amazing

This game is extremely well made. The music, graphics, and physics are all great. One thing it needs is a hint bar or something. Otherwise, this is a great puzzle game. Great job!



brosseaubrosseau

Rated 4.5 / 5 stars

Fun

Better than the first one,but also a lot easier.



traduz2traduz2

Rated 3.5 / 5 stars

funny

it remember the incredible machine. good game


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ReaverKaneReaverKane

Rated 4.5 / 5 stars

Blast to the Past!

Great game, its a nice revival of the TIM games.
Love it!
Hardly any space for improvement, but like someone said things are a bit too random, i had a level where a hammer (pre-fixed by author) got stuck on the first try, but worked fine on the second. Now hammer length shouldn't be random...
Also, a hint system, and some kind of tooltip for parts would be interesting.
Also, you should allow us to return parts to the part bin. Just some minor things that would make this a 10.


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