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Uploaded
Sep 7, 2010 | 9:00 AM EDT

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Let's begin 5 Points Finish level 1
Master the hammer 10 Points Pass level 6
Catch the stars 25 Points Pass level 16
Use the gear 25 Points Pass level 11
Balloons! 50 Points Pass level 22 using balloons!
Rube Goldberg Master 100 Points Finish the game

Author Comments

Inspired by Rube Goldberg Machines, the game poses you with intricate puzzles and challenges. Place the objects and get the ball to the end!
Based on your feedbacks I added many improvements to this sequel of the popular Dynamic Systems:
1) Fast forward button.
2) More objects to build levels.
3) Custom levels made by other users.
4) A better understandable interface.
5) Objects easy to move and to pick.

Since we are saving user-generated levels in databases which allow other players to play and rate them, which in turn will allow us to select the very best levels for a later Dynamic Systems 2 Levels Pack, only when creating a level or loading a custom user made level you will be redirected on FunFlow server.

Reviews


2182much2182much

Rated 1.5 / 5 stars September 13, 2010

Not good.

For me, the bomb graphic was glithcy. also, many levels have bad level design, allowing you to do cheap little 1-2 part victories when your vision has more of a rude goldberg quality. keep on working and this might be something.



EdgarDracoEdgarDraco

Rated 4 / 5 stars September 7, 2010

Great game

Loved the gameplay. And nice graphics :D


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MaTXMaTX

Rated 5 / 5 stars September 7, 2010

Fantastic

Pretty Cool Game. It Reminds me of The incredible Machine, my personal best for c64. Great Graphics and music!


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NedraNedra

Rated 5 / 5 stars September 7, 2010

Brilliant!

Excellent game! The presence of the star makes the game very enjoyable and this allows to get away from the simple function of "shooting a basket"! This game is so amusing!



ErichoEricho

Rated 4.5 / 5 stars September 7, 2010

Very fun game

While not the most original of games, it certainly has a good enough premise to really like. There were just so many objects around that at first it was hard to tell which ball was supposed to go into the basket. I admired the really good graphics as well. The music really fits the theme and you can just play it again and again. Here is a hint; dropping things from a distance really makes it become more powerful. All of the tools used in this design were so simple, yet worked so effectively.


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