Eleme III is a Real-Time Strategic Spell-Casting game.
There are 36 exciting spells (Attack Spells, Defense Spells, Healing Spells, and FX Spells), 27 opponents (with over 100 opponent actions), and 11 battle locations (one for the tutorial).
The graphics were hand-drawn, scanned, colored, and finally textured. There are interface effects, an interactive environment, and a 360 degree battle map with seamless scrolling.
Click the Ragnadox logo in the game to go to the strategy guide for tips on how to beat each level, earn medals, compare innate elements, and more. You can also see a little bit the development process (for this game and others). Eleme II and the original Eleme are also on my website.
The game ranges in difficulty and there are many ways to play. Some might decide to be defensive and save up for big combinations; others might just jump in with relentless attack spells. Choosing different innate elements allows even more options for gameplay. Each one is like a different game!
This might just be my biggest project ever! With over 8000 lines of code and over 1000 library items, it's over 7MB (and that's without sound - it would be twice that size with sound, but Newgrounds has a 10MB limit). I might add music and sound effects sometime, but I don't want it to be too cheesy...