Be a Supporter!

Credits & Info

Aug 31, 2010 | 2:31 AM EDT
  • Daily Feature September 1, 2010

If you liked this, check these out!

Author Comments

Arcuz is an Action Role Play Game (Like Zelda or Diablo). You fight with the monsters, train your hero, learn skills, search better weapons and equipments, compose new items using your creativity...and more! Don't be addicted! You got 18 different maps to discover, 25 quests to accomplish, 21 battle skills to learn, more than 10 types of monsters to kill, more than 100 weapons and gears to choose, and unlimited possibility of composition...Those are not all. We translated this game into 7 languages so half of the whole world can enjoy it! Hope Arcuz could bring you a lot of fun!

WASD: Move
J: Attack/Talk with NPC/Accept
K: Jump/Cancel
I&L: Activate Battle Skill. You can put 4 battle skills on the skill slots on the bottom of the game screen and press I/L to use the skills. You level up and add ability point to one of your skills. Then you click one of the skills on the SKILL panel and put it on the skill slot. You can only put active skills to the skill slots (not passive skills).
1/2/3: Use potions and town portal. Click the potions and scrolls in your inventory and put them on the potion slots on the bottom of the game screen. Then you can use the potions and scrolls by pressing key 1/2/3.
C/V/B/N/M/,/ESC: hotkeys for Char, Skill, Quest, Inventory, Map and Menu.

We are using MochiGames API because we want our players be able to save and load the game on any computer. As flash can only perform local saving. This is a technical issue.

MochiCoins is an optional choice for those who lack time to play this game and want to level up quicker. Without paying a cent you can enjoy the game a lot. We developers have to earn our livings by making games.

Thanks to all of you, Nice NG players!



Rated 4.5 / 5 stars

Really good!

A simple RPG game with nothing to make it more special than any other, but I personally enjoy the control scheme, the one hand for direction control and the other hand for action control gives it that "console game" feel that is rarely seen in most flash games, no matter how good the graphics can get in flash creation, I think the ability to set up the controls for such an amazing feel is just as good, if not better, than having amazing graphics. And if you dissagree with me that the control scheme is epicly amazing, you can go ahead and change the scheme to one of two uninteresting control sets if you want.

People find this review helpful!


Rated 4.5 / 5 stars

Dam good

for those of you using Firefox and your mochi account is not coming up when you log in turn off you NO script or whatever script blocking program you use or allow mochiads and it will run fine.

People find this review helpful!


Rated 5 / 5 stars

very nice game

it remind me to the secret of mana series, good art style with engaging gameplay.

out of that the only thing that bothers me is that deal about having to create an account with either facebook or mochigames, honestly I dont like signing up on anything every time am asked to do so, I just dont.

People find this review helpful!


Rated 4 / 5 stars

It would be great...

If I didnt consider every fire slime fight a boss fight because of how ridiculously unbalanced their elemental damage is compared to yours.
Nice elements, but next to no work was done on actually balanceing elemental creatures dmg.
Instead of about 2X fire dmg fire slimes inflict 4X their normal dmg.
Good job.

People find this review helpful!


Rated 2 / 5 stars

What a shame...

This game's kind of fun, but all of it's good qualities fall under the dark shadow of the fact that you guys were either too lazy to learn how to let me have a save file on my own machine or trying to be devious and draw people into registering on your that site. The online save file for the sake of being able to use it on any computer has its logic, but that should have been put in as an extra option or not at all if it meant sacrificing the ability to save on my own machine. This seems like a stupendously foolish mistake on your part, and any game that asks me to put in my facebook password is highly questionable. Could you make a version that lets one save without the hassle of loading a completely different site and filling out forms (and receiving who knows how many emails)? That would be a much wiser move.

There's some debate, but overall people find this review helpful