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You are a cloud. Clouds don't care about anything.
This is a precision puzzle game: touch each blue cloud to assimilate them, then move together until the sky is yours. Don't try to leave the screen or touch storm clouds.
Move your cloud mass with the arrow keys, and click the arrow in the top-left to return to the level select screen.
Pay no attention to the world below.
Awesome and unique!
I really like this game. Its an old puzzle type thing but presented in a fresh new way, which is always cool to see. Its nice and relaxing, the sort of thing you want to play after a long day at work. And I really liked the music as well (who is that, by the way?) Any reason for the war scenes going on below?
Interesting idea, but....
The game play killed it for me. It's clever at times, but most of the time it just felt more like trial and error. The worst part is that you have to be so precise with your movements, and there's just too much going on in those little animations to get that precision.
It's a shame too, because the little things happening in the background really caught my interest, and even though I wanted to see what happens next, I could just tell that each level would be more of the same frustration.
The ideas and ground work are there, but it just moves too slow and clumsily to keep me wanting to get to the end.
Really makes you think at times. The music is soothing, (those that say it's bad can go suck something that they wouldn't want to) the controlls responsive, and the sub-story going on in the background was compelling. Nice game, really teaches you to be patient.
I think I see how this is going, though I'm not done with it. These are tricky puzzles. The funny thing is that while I'm haven't been distracted by the ground, I can't help but notice that there IS a story going on there. Though, as a cloud, who really cares? So, I guess the game is an alagory as well as a puzzle, what with the overhead shot of all the scenes...yet you're just a fluffly cloud trying to absorb more clouds.
Ee, dee-dee, dee-dee, dee... Ee, dee-dee, dee-dee, dee...
Hmm? Oh, your score. Well, being a cloud...I guess that's really not my concern anymore. But here. I passed more than 10 missions. You can have more than ten points.
i love that music
really, i do.
i love gregorian sounds. and i loved the game. it was hard, yes, sometimes unfair. you had to be pretty accurate to do some stages, otherwise it just wouldnt fit - mabye you could balance the stages so they'd be more forgiving. otherwise it was a great game with relaxing music - calming your temper while failing over and over ;)
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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