Cloud Control
- Score:
- rated 3.57 / 5 stars
- Views:
- 156,407 Views
- Share Links:
- Genre:
- Puzzles - Other
- clouds
Credits & Info
- Uploaded
- Aug 30, 2010 | 12:39 PM EDT
- File Info
- Game
- 4.3 mb
- Daily 4th Place August 31, 2010
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Author Comments
You are a cloud. Clouds don't care about anything.
This is a precision puzzle game: touch each blue cloud to assimilate them, then move together until the sky is yours. Don't try to leave the screen or touch storm clouds.
Move your cloud mass with the arrow keys, and click the arrow in the top-left to return to the level select screen.
Pay no attention to the world below.
Reviews
Rated 4 / 5 stars September 1, 2010
challenging
A bit too much for some ng users. Stop moaning. You aren't forced to play this!
I'm quite disappointed by the story. It should be more noticeable.
Rated 5 / 5 stars September 1, 2010
Good Job
Damn the times i died when going out of bounds!
Damn the times clouds moved up or down and decided to join my tetriblock!
Damn the music which i stupidly didn't mute until a couple of hours later!
Good game with good level of difficulty.
One thing: Guys all these annoying things where coded on purpose, they are not mistakes. Annoying things = Difficulty +
Rated 4 / 5 stars September 1, 2010
Too artsy for some here
Very artsy. music, tone, visual, simplicity yet there were tough puzzles. (too tired to assimilate clouds into a 2x8 right now so I stopped at lvl 8)
I wish I could remember the movie... it was like Home,
www.home-2009.com/us/index.html
except with a semi pretentious title (I think it even had a sequel).
Anyway, Fun ... or thought-provoking game. I like the way it feels, kept thinking I could interact with the world below... but alas my raincloud is just a raincloud...
Cheers.
Rated 2.5 / 5 stars September 1, 2010
clouds?
Seriously, this game was pretty boring and I enjoyed just first five minutes of it, later it got uninteresting enough to write this review. First of all I don't see much of a puzzle here, it's to plain and needs more ingenuity. Although art was nice and warm. What I liked mostly about this game was music and how the world runs below, it surely should be added to art games collection in my opinion.
Rated 3 / 5 stars September 1, 2010
Just needs one change for perfection.
The clouds need to be moved on a grid. That's all. Scratch the millimeter fuckup stress, and it could move faster, too. Could spend more time solving puzzles and taking in the game as a whole and less on terrible frustration.
Seriously, I'd really like a response to this. Why wasn't everything put on a grid? It seems so obvious to me that I think it had to be a design decision not to do it. Was terrible frustration a goal?