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My first Tower Defence game. Destroy the enemies to get cash to buy Turrets.
A few problems.
The music stops pretty soon after the game begins. There is only one type of enemy. There is only one type of tower. The level is short. Other than that, it is what it claims to be. It seems like you didn't spend a lot of time on it. I suggest working on it heavily and then resubmitting it, as it is likely to be blammed as it is. Good luck with your future games.
~ No Pause button.
~ No mute button.
~ No weapon variety.
~ No enemy variety.
~ Only one level to play on.
~ Only one song.
~ Only one difficulty.
~ No bosses or ultimate goal.
~ No story.
~No interactive powers (Click to kill, mines, etc).
~ Basic lives, enemy incoming list, and cash.
~ Doesn't even loop.
~ There are no special effects from shooting or enemy death.
~ Spammy and unorganized.
wow...... first thing i noticed is that there is no variety, it's just spam the course with towers game.... not to mention the last wave halfway through the music cut out. Not to mention it was way to short.
very very very very very very basic tower defence
balls basic, theres no stradegy or variety
i can't give you a decent score. it's pretty much a carbon copy of a tutorial, and you didn't give credit to the tutorial either. the purpose of tutorials is so that you can learn the basis behind a game style. I would suggest that you find your way back to the tutorial read through and try to think about what you could change to make or more original. Also, if you are going to use code from a tutorial this heavily you should definitely give a thank if not a link to the site. I hope to see you creating original games real soon.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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