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One Button Arthur is controlled using the left mouse button.
On some screens clicking will make Arthur jump, on others he will swing his sword and so on.
Figure out how to safely get him through each screen and to his ultimate goal ... the sword in the stone!
Have fun and let me know what you guys think :)
don't even think about it I was here first lol XP
I LOVE THE ENDING!
gameplay 9/10 ending 11/10 sooo that means 10/10
I liked the "only one button" concept and the ending x)
Liked the original control scheme, and the musics & graphics are good too. Just a minor complaint with the sword-swinging bits: You need to hit stuff with the tip and not the blade, which means you have to swing before something is in hitting range, which seems a bit silly, and it really doesn't work with those ground monsters, because you need to swing before you even see the thing, so it's not as much reflexes as learning when to click that matters.
Excellent game, given the "simple" concept. What I find most interesting is that it highlights a concept thats becoming more prevalent in console games, like Zelda's action button or Assassin's Creed's action buttons. I really feel like I'm playing a game with a control scheme that could easily be on the Wii some day. But enough comparisons. On it's own, the music is great and I just really like the concepts and ways you used only one button for so much variety. I like the graphics too.
An interactive story of love and adventure
Turn-based PvP Arena Battler
THE WORLD HAS BEEN INVADED BY ALIENS! It's up to a nerdy, lazy high school kid to save it!
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