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Help your team of 5 to find their way out! Use strategy and speed to hit all the switches and collect as many coins as possible before time runs out!
Get as far as you can with each guy before time runs out. Remember, you have only 5 opportunities so make each one count!
Arrow Keys - to move and jump
Space - end turn
R - restart player
F - full restart
Esc - pause/menu
a little frustrating at first, but awesome when you get the hang of it. The idea of this brings to mind a more limited and goal-oriented version of Chronotron, but has its own unique points, too. The only reason for the 9 rather than 10 is that it takes some getting used to, and the space to start next turn is a bit annoying, if only because I am used to a lot of games that use space to jump. The only other real complaint is that once you finish a players turn, you can't go back to that player and revise it without sarting entirely over again. not bad for the first one, mabye two, but if you make a mistake w/ blue or white, you're up the metaphorical creek, paddle-less.
A level designer would be nice (if only 'cuz I love that sort of thing) but not necessary. Over all, quite nice.
while not a fan of the puzzle platforming genre this is a great game. Nicely Done Gibton.
This is good..
but I think it needs more zaz, I mean its really good but it lack zaz, I mean the basics of zaz arent there, it just lacks zaz............zaz
Fun, Quick, and Stylish
Well, right off the bat I'm going to say: Amazing game.
I loved the concept of the entire thing. Using multiple players to trigger switches in a certain order to allow the next player in line to finish the same level?! Ingenious! And although the graphics aren't exactly anything to die for, it still has a nice, sleek look to it that makes it pleasing to the eye.
And now the bad news:
Unfortunately, though your game is amazing overall, the only reason I gave it a 9 instead of a hands-down 10 (though I did give it a vote of 5, so you know) is because there is absolutely no reason to replay it more than once, if only to get your score perfect on the medium and hard levels (I made a perfect 100 on the easy level my first try, I don't know about everyone else).
The low replay value aside, this game is still one of the best I've ever played as a little time-waster. I think, overall, it took me about 15 minutes to beat (though I'm sure it would be a little longer if I went back and tried to get the perfect achievement), and it was a great way to unwind for a little bit.
So, thank you, Gibton.
sry man, the concept is freaking fantastic but the game itself is after you get the hang of it (which takes only a few minutes) is too easy which is why im not giving it a 10. id love to see more levels cuz this game concept is as mentioned before REALLY cool and ive never seen anything like it before. keep it coming :)
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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