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A music game with three stages. Stage 1; Aviod. Stage 2; Collect. Stage 3: Match. This is a quick music game with jazz music and jazz art.
Stage1: Use your mosue to help the 'Jazz Man' to dodge the red notes.
Stage2: Use your mosue to collect as many white notes as possible.
Stage3: User keys 1, 2 and 3 to match the yellow notes that are falling.
This game was really cool I would just say add a start button it took me like 5 min. to figure out how to start. also i didn't really understand if i was hitting the notes or not.
Yeah, that is the main message I have understood. I need to add the score in and a beter menu for next time. Thanks for your review.
Needs a better title.
Because it's a very nice little game. I didn't know whether I was avoiding or collecting the notes at first though. But I wouldn't suggest adding any instructions, I like the simplicity of it.
Thank you for your review. I agree with you 100%. A better menu and instructions is something I need to keep in mind. I hate doing the menu, it is the hardest part for me.
Despite some of the other people's reviews, I believed it was a great game. I do not have the traits of the typical critic, who dumb something down despite the fact they cannot do it themselves. I mean... I can't do anything like that!
The idea is excellent, and I don't think anyone can draw away from the fact that the graphical test is great, as it isn't like one of those crappy 8-bit games. The graphics are decent. Of course, there is room for improvement, but hey, how can you improve when no-one points out what is wrong with it?
Okay so, a bit of positive criticism... which is only improving an already good game.
1. I suggest a 'beating' effect or something to signify a good or bad move, eg. If you click on one of the notes you need to collect, or maybe small comments if you hit a string of notes correctly like 'Perfect' or 'Spot on'!
2. If you make a clearer menu or 'Start' button, I bet people will greatly appreciate it.
3. I bet anyone can agree that the last level is a real challenge. What if you went up slowly in levels as it gets faster and faster, or you can set levels for each individual game to better challenge the gamer.
I hope my advice has helped. Thank you for reading.
Thank you very much for your review. It has given me alot to think about for a possible 'Jazz Man' 2. This game was developed in 2 days, so is very raw. Once again thankyou for a constructive review.
I enjoyed it, like the combining of the levels, but the trumpet was the coolest for me. I loved the jazz music. It's a little hard to do well with a laptop mouse pad though, but still good job.
Thankyou very much for your score and review. I develop on a laptop and find it easy. Mind you, I have played it over 100 times.
the idea is nice and I see some originality in combining the 3 games.. But it's annoying that there is no penalty to hitting the notes or missing them, because now you don't know whether you hit them or not. Still me as a big fan of rhythmgames appreciate this kind of submission. People that like these games play Rhythmworld! probably the biggest rhythmgame on newgrounds.
Actually there are penalties for missing them and hititng them, Try the game missing them all and yourl notice the score will be a minus.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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