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Robot Wants Fishy

rated 4.13 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Aug 24, 2010 | 10:24 AM EDT

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Author Comments

The third in the series. Help guide Robot to the Fishy he so desperately wants. You'll have to collect a variety of powerups to get there, and there seem to be a few hundred aliens also standing in your way.

Each time you get blown up, your time increases by 10 seconds, so try to catch Fishy as fast as you can!

Use the arrow keys to move. Up or Z jumps. As you collect power-ups, it will tell you how to use them!

Extra keys:
0 to mute the sound
-/+ adjust volume
P to pause

UPDATE 8/25/10: The final jump is now less painful for those who had to give up there! The jellyfish/spike situation in the end tunnel is also easier, and the spot where you could get stuck is no longer.



Rated 3.5 / 5 stars

Okay, but suffers in a few areas...

Controls, graphics and most of the gameplay was quite good, as expected for this series. Where it falls off though, is in level design...

Sometimes it was almost too hard to tell where to go next. The previous games was easier since you could usually say "I can open that door now" or the like, but this one you kinda ran around blindly a few times until you stumbled upon where you needed to be.

My other problems deal with a powerup and the key to unlock the fishy (mainly the paths you have to take to get them). For the powerup, I understand that you need to have the shield and use the invincibility time to reach it before you go poof. However, the invincibility time seems to be too short, making it next to impossible. A slight lengthening of invincibility time could be a simple solution.

The path leading to the final key suffers from having two narrow hallways with projectile firing enemies at the end of them. The only method I found to reach the key with any degree of success was to force the first snail into its shell, then DIE and rush past him after my respawn so I could have the shield for the second hallway. In a game where you are penalized for death, it's not fun to basically force it on people. There needs to be some room to dodge in at least one of those halls.

All in all, not bad game, but IMO the worst out of the "Robot wants" series (if left unfixed).

Hamumu responds:

You might want to examine Robot's abilities more thoroughly instead of killing yourself! You can mouse-over the icons to get a reminder of what they do. I think that also applies to your powerup situation, but I'm not sure which one you mean.


Rated 3.5 / 5 stars

Not your best.

Don't get me wrong, I liked it. I finished it even. However, by phasing out the kitty it lacked some of the charm of Robot Wants Puppy. Also, it seemed that this charm was replaced by annoying bullet dodging and bosses that almost REQUIRED dying again and again.

It's a fine line between challenging and frustrating and unlike your other entries in this series Robot Wants Fishy falls JUST south of that line.

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Rated 5 / 5 stars


i finished the game


Rated 5 / 5 stars


Robot wants ..... it's a awesome game ! Robot wants puppy was better, but this is great too. I really can't wait for another part, i hope u want to do next part ?

Very good job

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Rated 3 / 5 stars

Not as good as the the rest

The biggest problem with this game is the array of bullet fire your expected to dodge is impossible try the the PAL-1000 the turrets spread to much bullet fire and can go through certain platforms which makes it even more difficult its like you have to die over and over just to advance against bosses (kill one turret die go back kill another die ect)

And there are extreme quantites of enemies in certain areas kind of reminding me of contra

i really think you should dim down the amount of bullets in certain areas

it might also be easier to go in a set pattern but there is no specific pattern maybe it would have been better if you numbered the teleport areas

decent game but i really think the first game was better the others are really that impressive

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