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Credits & Info

Aug 23, 2010 | 7:54 AM EDT

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Author Comments


I made this game as the 18th run of the rather excellent 48 hour game creation competion Ludum Dare.

This means that all the art/code/sound was all made by me, within a strict 48 hour timeframe. I'm really happy with the level of polish I managed to achieve in the time, and I really hope you enjoy it.

edit: If you're having problems getting back up, this video should show you what you're missing.: tch?v=meKITP12Dsc

Apologies for not making it more obvious.

Jonathan Whiting



Rated 4.5 / 5 stars


i liked it it was simple and kinda cute hey i did encounter a glitch though i shot into the mirror and my energy thinger mabob got stuck and made a super annoying sound as if it was constantly bouncing back and forth besides that loved having to get shot to escape it was cool!


Rated 4.5 / 5 stars

Really fun

I like the reflective mirrors thing, and the you-can't-die-no-matter-what.
I had to go look at the link though to get out. :))) I suck.
But still, awesome game! And you made it in 48 hours! That's freakin' amazing.


Rated 5 / 5 stars

Pretty fun.

I really liked the idea that i have to fire at myself to get up again....... I had lotta fun make enemy soldiers kill eachothers too..... Actually it happened to be my special game in the game itself ;-)


Rated 4.5 / 5 stars

perfect balance of

...a lot of things?

I really liked the game and had a lot of fun with it. I found a few of the jumps up to be to be pretty tough; though I like the difficulty of the game a lot.



Rated 3.5 / 5 stars

Good game

Not awesome, but I was getting a little bit tired of games that get famous just for using Flixel or looking retro, and this is a pretty good new approach.

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