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rated 4.43 / 5 stars
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Action - Platformer - Other
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Credits & Info

Uploaded
Aug 19, 2010 | 8:41 PM EDT
File Info
Game
7.8 kb
  • Weekly 3rd Place August 25, 2010

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Medals

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Locked Medal
Believe Me 5 Points Jump on the enemy in 'TRUST'.
Locked Medal
Immortal 5 Points Dont commit suicide in 'SUICIDE'.
Locked Medal
Truth 5 Points Attempt to use the arrow keys in 'PLEASE WAIT'.
Locked Medal
Bridge 10 Points Use the button to create a bridge.
Locked Medal
Idiot 25 Points Get the fake ending: press ESCAPE in 'THE END'. According to SWFStats only 13% of players get this ending.
Locked Medal
Leap of Faith 25 Points Skip the spring in 'BREAKTHROUGH'.
Locked Medal
Save Me 25 Points Don't kill the creature in 'REFLEX'.
Locked Medal
Save Us 25 Points Don't kill the creatures in 'DROP3'.
Locked Medal
Trapped Forever 50 Points Get the 'Trapped Forever' ending. According to SWFStats 60% of population get this ending.
Locked Medal
Free 100 Points Get the 'Free' ending. According to SWFStats only 11% of population get this ending. Do you want to be that special?

Author Comments

NOTE: If you get black screen and the game never loads chances are you have Adblock Plus browser extension. Try disabling it. If that doesn't help try deleting your cookies (make sure this won't upset you :P). If that doesn't help, I guess the server where this game is hosted is temporarily down or we're updating the game.

This commentary isn't a lie. Promise.

A voice is trying to guide you to safety but can you trust it?
Things may not be what they seem to be.

Journey through 30 levels and escape from the cage.

There are 2 real endings and 1 fake.
To get the best ending (2/2) you don't have to replay the whole game.

Game saves your progress, but make sure you don't hit 'Restart' accidentally.

Game by Kyle Pulver of IGF-nominee Snapshot.
Flash version produced by Miroslav Malesevic of Eversion.
Music by Alec Holowka of Aquaria and Infinite Ammo.

Enjoy and please let me know what you think!

Reviews


PotatoscrubPotatoscrub

Rated 5 / 5 stars August 20, 2010

I got the same problem

In the last room, there was no orange block. Despite this, I still beat the level. I thought it was by design that there was no orange block in the last room. The way you do it is you jump over the spike pit, start to fall in, and then shoot the spike at the wall. after it shoots, move to the side. You should land on the side of the pit, but because your clone doesn't get the same air time as you when you shoot a spike, it will fall in and die. It took a bit of thought, but I think it's better without the orange block because that makes it harder.


People find this review helpful!

xTheB3A5txxTheB3A5tx

Rated 5 / 5 stars August 20, 2010

Awesome Job

The gameplay and simpliticy made it amazing, and puzzles were ACTUALLY puzzling. Great Job.


People find this review helpful!

ediahediah

Rated 5 / 5 stars August 20, 2010

ohh man

I thought that the "DONT" in "DON'T have to replay the whole game."
was like a lie, like in the game D: but it was cool to play it twice great job!



DaggralfDaggralf

Rated 4.5 / 5 stars August 20, 2010

Odd ..... and Great

Really liked this game. It took me a hell of a time to find the ending no 2 - but I did it, and I´m proud. But.... I WAN´T MY MEDALS!!!

By the way; make more games!


People find this review helpful!

KrailKrail

Rated 4.5 / 5 stars August 20, 2010

Awesome

That dark-self battle at the end was a stroke of genius.
Seriously, that was just awesome.

All in all a really well-put-together game. Nicely polished mechanics, and really well-done level design. I wish the shadow had played a little more with your trust. There was only one part where she decided to tell you the truth, right? There wasn't really any point at which I wasn't really sure if I should be trusting her or not.