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i've finally gotten round to finishing it! It's taken forever, but hopefully it was worth it.
Play through three sections, each with their own unique set of levels.
New in this update:
Hopefully this will be the last time ill have to resubmit!
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Still needs work
I think my last review of this got lost in the resubmission so i cant find it to see what i said.
As so here are my feelings on it.
1. You still fall through platforms if your moving too fast
2. Still no in game music or sound effects durring game play
3. The levels are unballanced, lvl 15/16 is much harder then then 16/16
4. You can't use the spacebar or R to continue after dying you have to click the mouse while gameplay requires both hands on the keyboard
5. Jumping may still be delayed but since i played this before i didn't notice
still no wasd
moreover, It's not nice to force the player to use the mouse to advance a level in a keyboard only game..
Soz, i only read your last review earlier today, so i haven't had any time to update the game. I'm fixing it now though.
Alot better than last time I played it. Good Job.
Not so good grahpics.
I have a suggestion: after completing the level I find it painful to let go of the keyboard to grab mouse and click 'next level' button. You should let the space bar also be able to change levels.
And make better graphics and maybe animate the main guy a little better. Now he just.... bends... when he jumps.
hehe, yeah - same jumping problem, which i promise; i am fixing.
And, loads of people have asked me to put in an alternative to pressing the 'next level' button.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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