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rated 4.33 / 5 stars
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Action - Platformer - Other

Credits & Info

Aug 17, 2010 | 1:13 PM EDT

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Author Comments

You landed on a hostile planet on your mission to save earth.

Quoted from a jayisgames review:
"e7 is lovingly understated and beautiful, from the rush of wind and light piano track that convey a simultaneous sense of isolation and hope, to the silhouetted foreground scenery overlaying a distant and imaginative landscape. The gameplay is simple, to be sure, but the central mechanic is fun to learn, tricky to master, and wholly satisfying once you've reigned it in. "

- Left and Right arrow to move (or "A" and "D" keys)
- Hold and Release Down arrow to jump (or "S" key)



Rated 3.5 / 5 stars


It was Ok. It was a creative idea with the jumping and I guess you could get used to it but there wasn't enough gameplay. The ending was crappy, the bomb just explodes and blows up the whole planet, and for some reason your spaceship left without you so you couldn't get off the planet. Was there a different ending maybe if you didn't die at any point?

Note to people who found the wall bouncing hard: as near as I can tell it is impossible to bounce from wall to wall back and forth and get out. What you have to do is ignore the instructions and bounce from the soft patch of ground just to the left of the starting spot. In both "wall bouncing" levels a good deep bounce from there is enough to get you out of the pit.


Rated 5 / 5 stars


This and Coma are two of my all time favorite flash games, i love the sense of isolation and they lil "alien bouncy thing" that's what i call the main character lol, was very endearing, great job i hope u make more games

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Rated 4.5 / 5 stars


quite a concept, very original, nicely done.


Rated 4.5 / 5 stars


The game was smooth looking and flowed flawlessly. The music added the perfect mystery the game needed, and the original combat made all the difference.

However... the first half of the game seemed like a tutorial to me. One enemy, or one simple challenge levels made it seem like it was leading up to something a little more. I understand that you weren't supposed to make it to the getaway ship at the end (right?), but the emotionless way the guy who's been helping you the whole game tells you that he just marooned you on silly puddy planet with angry, laser beam equipped, spaceships with a giant nuclear warhead set to explode in 10 seconds kinda ruins the feel of it. If he'd had some sincere sounding apologies it would have set the mood a little better.

Great game 4/5 9/10 unique gameplay ftw! cheers


Rated 4 / 5 stars

Very nice game...but one level more or less....

I seriously enjoyed this game from all perspectives, from the art, to the simple controls, and the light music. Even though the story didn't make much sense, it still made for a nice experience. The single level that threw a wrench into the whole experience for me, however, was the wall-jumping bit. I spent thirty minutes trying to get even halfway out, but the mechanics for the wall-jumping itself seem a bit too touchy. My attempts would either fall short with a tiny jump, or end up as another downward slide to the bottom once more. ((All while following the advice of the "help" section.)) Still, overall, I'd give this game an 8/10, 5/5.
-1 for rather thin plotline
-1 for difficulty of wall-jumping level

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