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Credits & Info

Uploaded
Aug 16, 2010 | 5:11 AM EDT

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Medals

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First Plode 5 Points First time explode the zombie
Half Complete 5 Points Win 14 level
Full Complete 10 Points Win 27 level
Miss Madness Secret Medal: Unlock this medal to view its details!
Fail Madness Secret Medal: Unlock this medal to view its details!
Accurate Secret Medal: Unlock this medal to view its details!
Flawless Secret Medal: Unlock this medal to view its details!

Author Comments

Explode the zombie's head according to the right sequence.

Click mouse to explode the zombie's head, move mouse to target.

Added NG medals!

Reviews


JessykaBeeJessykaBee

Rated 1.5 / 5 stars August 20, 2010

Yawn...

Sorry to say, I really don't find this game entertaining. It is just too simple. As was said before you could try having the zombies move around rather than standing still to make it a little more challenging.


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Voodoo330Voodoo330

Rated 2.5 / 5 stars August 20, 2010

Average, slightly boring.

Honesty may hurt, but I don't like it. I got bored of it rather quickly. But this is just an opinion...


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limeythelimelimeythelime

Rated 2 / 5 stars August 20, 2010

yeah....

its not very interesting just blowing peoples head up in sequenc,e
,and milklesscookies: the description of the game is blowing peoples heads up, if you dont like inhumane things you shouldnt play it cos your rating is biased


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milklesscookiesmilklesscookies

Rated 0.5 / 5 stars August 20, 2010

Ouch...

This is really inhumane



MatthewSmithMatthewSmith

Rated 3 / 5 stars August 20, 2010

Needs a bit more meat on its bones

Headplode is reasonably entertaining in the short term, especially the more puzzley later levels where you really have to plan ahead with your noggin-detonating, but it gets repetitive quite quickly, and it's too easy. Making the zombies more active would have helped matters; if they were milling around the screen instead of standing still it would be trickier to determine which zombies to blast, and it would add a shooting gallery element to the proceedings, making it a test of aim as well as observation. (Also, it would just make the whole game a bit more visually interesting.) A bit more depth to the gameplay would be welcome, too - some civilians to save the zombies from, for example, so you have to zap the shamblers quick to keep people from being eaten. I'd be interested to see how things might develop in a sequel.


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