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4.12 / 5.00 18,131 ViewsA lost soul searching for anwers.
A desperate man screaming for help.
A haunted town full of secrets.
Welcome to Silent Hill.
Have fun playing, "Silent Hill: Room 304", a point & click horror game based on the popular game series from Konami Digital Entertainment.
UPDATE: I can't belive the reaction I have gotten from this game. There is no greater feeling than having people appreciate your work and I want to thank each and everyone of you for playing! Based on your reviews, I have accomplished what I set out to do, and for that I am very proud.
Be sure to follow me here on NG, there are more games in the works!
- Joe
WALKTHROUGH: http://www.SilentHillRoom 304.blogspot.com (remove spaces)
NOTE: Do not post spoilers in the comment section. If you have any questions regarding the story or gameplay, or any ideas for games that you would like to see me make, please PM me!
You need a fast computer to run this game.
BUG (SPOILERS):
There seems to be a bug at the cabin part.
When you've heard the tape and go back to the attic, it restarts the scene and you have to hear the tape again. I can't fix this because the project file has become corrupt (damn you, Adobe!), but luckily it's not that big of a problem. I'm hoping you guys can look past that! (If anyone knows how to fix a corrupt file, please let me know!)
Reviews
Rated 5 / 5 stars November 10, 2010
Oly Cow
I loved this game, the movie was ok,
The scariest thing for me though was the last time i went room 304 i was attacked by some figure. chills
Rated 3 / 5 stars October 30, 2010
Good
This game ended up being much better then what it looked like at first.
The "Dead End" sign in front of the cemetery is a nice touch. So is the voice acting and dialogue scene. I liked the surprising storyline, I really wasn't expecting that gameover all of a sudden. And certainly not the real ending either.
There are somethings that could be fixed, though. The key is sort of hard to see..... And it should be possible to skip the dialogue so we don't have to hear the same thing several times when asking questions.
Rated 5 / 5 stars September 23, 2010
woah!
It's game full of horror and suprises that makes you jump off your chair!! I was creeped out by the story and the ghosts that suddenly appears in your screen, This is the scariest game i've played on newgrounds!!!
Rated 4 / 5 stars September 15, 2010
Cool.
I liked this. I am a huge fan of the Silent Hill series (I've even enjoyed less notable entries such as the movie and some parts of Homecoming.) and was somewhat skeptical going into this, but I enjoyed it overall.
Silent Hill has always been a great duality of body horror with psychological horror; often with a nice bit of cosmic justice to tie the two together. I can tell that the body horror is quite absent here but ultimately that is not a detriment, in some ways I think it is one of the things that impressed me most about this game. Good body horror is hard to pull off, but it is also very easy to mass-produce crappy body horror which is much the folly of many horror games including the American developed Silent Hill games (Well, except Shattered Memories) and I'm glad that for once someone realized that the true talent and the true heart and soul of a great Silent Hill experience is the psychological horror and the boon of "Cosmic Justice."
It makes me happy that faced with having to (or simply deciding to) drop one of those two aspects, you kept the more important and much smarter aspect. The biggest negative I feel this had on the game is that while they did work, jump scares don't really fit into Silent Hill for me and the lack of a psychological connection did make them feel distanced. Regardless the actual atmosphere was perfect and the story was relatively strong, and as mentioned above was complimented by the presence of a true form of cosmic justice; something sorely lacking in horror, especially American.
The only other real complaints I have were with Adrian's voice; which occasionally felt off; and there was one puzzle that irked me; and that was finding the safe code. I would've accepted looking at my phone to figure out that puzzle, but when I have to Google a cipher it really sends a fracture down the experience. A good point n' click has all its puzzles in a place where they can be solved without having to pause and consult anything that isn't already within reach of the player, I.E. a pen and paper for notes and everyday objects and I certainly didn't memorize that cipher; even if it was the basic one; due to my crappy memory of the earliest grades.
Despite my minor complaints, I liked it. I also liked the use of live action images, which is a clever concept and reminded me of a ghost town in my own state I like to call our little slice of Silent Hill; fog and all. ;)
I'd love to see you do more in this vein, be it another Silent Hill tribute or a unique project.
Rated 5 / 5 stars September 15, 2010
Hardest Yet!
That was interesting and the hardest point and click yet. Scariest part was the School Bathroom for me. Enjoyed it, took me awhile to beat it, at the same time too quick. Twisted Ending!