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Aug 9, 2010 | 6:22 AM EDT
  • Daily 5th Place August 10, 2010

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A lost soul searching for anwers.
A desperate man screaming for help.
A haunted town full of secrets.
Welcome to Silent Hill.

Have fun playing, "Silent Hill: Room 304", a point & click horror game based on the popular game series by Konami Digital Entertainment.

NOTE: Remember, you can go back and talk to ADRIAN at any point in the game. If you're stuck or have questions, he might have the answers. Or just read the walkthrough here: http://www.SilentHillRoom304.blogspot.com

BUG (SPOILERS):

There seems to be a bug at the cabin part.
When you've heard the tape and go back to the attic, it restarts the scene and you have to hear the tape again. So don't do that. Thanks!

Reviews


Lumbres360Lumbres360

Rated 5 / 5 stars September 23, 2010

woah!

It's game full of horror and suprises that makes you jump off your chair!! I was creeped out by the story and the ghosts that suddenly appears in your screen, This is the scariest game i've played on newgrounds!!!



CroutonsOfDeathCroutonsOfDeath

Rated 4 / 5 stars September 15, 2010

Cool.

I liked this. I am a huge fan of the Silent Hill series (I've even enjoyed less notable entries such as the movie and some parts of Homecoming.) and was somewhat skeptical going into this, but I enjoyed it overall.

Silent Hill has always been a great duality of body horror with psychological horror; often with a nice bit of cosmic justice to tie the two together. I can tell that the body horror is quite absent here but ultimately that is not a detriment, in some ways I think it is one of the things that impressed me most about this game. Good body horror is hard to pull off, but it is also very easy to mass-produce crappy body horror which is much the folly of many horror games including the American developed Silent Hill games (Well, except Shattered Memories) and I'm glad that for once someone realized that the true talent and the true heart and soul of a great Silent Hill experience is the psychological horror and the boon of "Cosmic Justice."

It makes me happy that faced with having to (or simply deciding to) drop one of those two aspects, you kept the more important and much smarter aspect. The biggest negative I feel this had on the game is that while they did work, jump scares don't really fit into Silent Hill for me and the lack of a psychological connection did make them feel distanced. Regardless the actual atmosphere was perfect and the story was relatively strong, and as mentioned above was complimented by the presence of a true form of cosmic justice; something sorely lacking in horror, especially American.

The only other real complaints I have were with Adrian's voice; which occasionally felt off; and there was one puzzle that irked me; and that was finding the safe code. I would've accepted looking at my phone to figure out that puzzle, but when I have to Google a cipher it really sends a fracture down the experience. A good point n' click has all its puzzles in a place where they can be solved without having to pause and consult anything that isn't already within reach of the player, I.E. a pen and paper for notes and everyday objects and I certainly didn't memorize that cipher; even if it was the basic one; due to my crappy memory of the earliest grades.

Despite my minor complaints, I liked it. I also liked the use of live action images, which is a clever concept and reminded me of a ghost town in my own state I like to call our little slice of Silent Hill; fog and all. ;)

I'd love to see you do more in this vein, be it another Silent Hill tribute or a unique project.


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Torvo73Torvo73

Rated 5 / 5 stars September 15, 2010

Hardest Yet!

That was interesting and the hardest point and click yet. Scariest part was the School Bathroom for me. Enjoyed it, took me awhile to beat it, at the same time too quick. Twisted Ending!



BigFattyPlusBigFattyPlus

Rated 5 / 5 stars September 3, 2010

Excellent!

I have to say that you are stop on in the feel of Silent Hill! The graphics are very good and the jumps, well... made me jump! Very well done!


People find this review helpful!
assjoe responds:

Thanks!
And BTW, just watched your walkthrough on Youtube. Good stuff!


AlexGameGuardianAlexGameGuardian

Rated 5 / 5 stars August 20, 2010

Silent Hill: Room 304 Review

I was anticipating this game from the day Joe announced it.
Rarely does something surpass high expectations, but Silent Hill: Room 304 did.

*Presentation.

When you first announced the game, i was expecting the game to be similar to Silent Hill 4: The Room (hence, the title).

However, this game absolutely blew me away. From the story, to the gameplay, the game was presented to me very well.

The 5 months of work paid off Joe!

*Story.

You wake up in the woods and eventually end up in the town of Silent Hill. The main character eventually finds out that things aren't quite normal, as he makes his way through a confusing world, trying to help a individual escape the room 304.
While the story isn't heavy on the symbolism as the games, it still has a lot of twists and turns and by the end of the game my jaws droped and tears came out of my eyes.

I can also see how Ernest Baldwin's character from the "Born From a Wish" scenario of Silent Hill 2 payed off for the character of Andrian.

*Graphics.

Just as all Joe's games, the graphics are stunning.
Photoshop and Adobe were very well used.

The enviornments are atmospheric.

*Sound.

Exellent.

Very well detailed sound effects and Bell45's voice acting is all top-notch as always (although a little over-the-top sometimes, especially during the tape sequence).

Akira Yamaoka's music is placed perfectly and added very well to the overall mood.

*Design.

The design is pretty... straightforward i guess: There's no HUD, inventory, and a like.

*Gameplay.

As i said: straightforward.

Most of the puzzles are fetch quests and there's only one real puzzle. There's no combat as well, unlike Silent Hill: Final Redemption (played Silent Hill: Shattered Memories much, have you Joe?).
Some of the fetch quests CAN be a bitch and a half to do. Finding the very first key pissed me off: i looked at the guide and, litterally, my first words were: "I'm... an... Idiot".

*Lengh

You first playthrough will clock in 30 minutes, and probably half of that if your using a walkthrough (i didn't use the walkthrough much...).

Good stuff i say

Overall: 10/10.


People find this review helpful!
assjoe responds:

Glad you liked it!
Thanks for being there from day one!