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Credits & Info

Uploaded
Aug 6, 2010 | 8:18 PM EDT
  • Daily 2nd Place August 7, 2010

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Author Comments

Manipulate the power of colors and achieve color awesomeness in this fun retro puzzler based on additive color theory!

Instructions:

Collect a primary color to make blocks of that color disappear. Collect a secondary color to make the blocks of the primary colors that make up that secondary color disappear.

see:
http://en.wikipedia.org/w iki/Additive_color_theory
for help with primary and secondary colors in Additive Color Theory

Main Controls:

Arrow Keys to move and jump [Alternate: WASD and Space Bar]

R to restart the level

M to mute

Escape to pause and/or return to the main menu

To all those interested in licensing for this game, I'm sorry but it's already under an exclusive license with bgames.com.

Thanks for all the feedback and the Daily Second Place guys!

Thanks Newgrounds for Front Page!

Reviews


sonicdude11100sonicdude11100

Rated 5 / 5 stars August 15, 2010

Very Fun :D

This game is very fun some times annoying but i thinks its AWESOME!!! also did anyone notice he explodes when he wins XD?



ArnyMatoRArnyMatoR

Rated 5 / 5 stars August 18, 2010

lol

incredible game, but a little boring



fluxxerfluxxer

Rated 5 / 5 stars August 19, 2010

bug!

man your game looks awesome but have a problem dont work in the Mac keyboard so i cant play it but it looks fantastic anyway, i will go in a friends house with a PC the i write another review hehe!



happybobhappybob

Rated 5 / 5 stars August 10, 2010

To all the idiots out there...

To all of you who think green shouldn't be up there and don't understand the physics of the game, the colors are based on the primary colors of light rather than those of pigment.


People find this review helpful!

MiNDxCLoUDMiNDxCLoUD

Rated 5 / 5 stars August 7, 2010

Brilliant.

Overall, I found the game to be quite captivating. I've seen many puzzle games in the portal lately that involve a shifting atmosphere and unlike some of these other submissions, this one proved to be interesting without being unreasonably difficult. Subtlety appears to be the key; Sometimes it appears to me as if certain programmers are under the impression that the harder the game, the higher the overall quality. Not the case, as proved by this fun little ditty indeed.
As well, the music proved to supplement the game suitably with its mellow tones, matching the vivid colors like an appropriate case of Synesthesia.
I may be just imagining things but I did leave my comp. alone for some time ( a few hours) and I think that I may have somehow jumped forward a few levels. I do hope I don't sound unbearably foolish, but I firmly believe that I got from level 25 to 28 by some kind of bug; You may want to check what happens when you leave the program idle on each level for a lengthy bit.
Other than that discrepancy, the game is great fun. Well done then-
Cheers.


People find this review helpful!