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Dungeon Escape!

rated 3.89 / 5 stars
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Credits & Info

Aug 6, 2010 | 12:14 PM EDT

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Author Comments

The game that puts you in control of a brave stick figure, struggling to escape from the dungeons of the sinister Dark Knight! 31 rooms filled with treacherous traps, vicious monsters, and fiendish puzzles! Wii browser compatible! A Flash game unlike any other!

Seven years in the making, Dungeon Escape is a flash homage to classic laserdisc games like Dragon's Lair and Space Ace.

It was the project I used to teach myself Flash and Actionscript way back in Flash 5, and I've come back to it from time to time over the years between other projects to slowly add more rooms.


One brief caveat is that, since the game involves quickly clicking spots on the screen, you're much better off using a mouse than a trackpad.



Rated 5 / 5 stars


So far I've clocked up about an hour and a half of playtime on this and I still haven't finished it. That probably says lot about my level of skill :( but I'm addicted and can't leave it alone. I like the stick graphics as well. Keep up the good work.

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Rated 5 / 5 stars

i have to say

this is really addicting fun,cool bad ass,nice voice there&last but n'ot least the best frickin game iv'e played in my whole 2010 (other than boxhead bounty hunter & sonic heroes demo for the PC)


Rated 5 / 5 stars


Mind showing us that it came out ages ago?


Rated 5 / 5 stars

awesome game!

so funny and kewl~

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Rated 4 / 5 stars

A bit minimalist, but pretty good. :-)

To say I was expecting essentially a version of Dragon's Lair would be an understatement, but I rather liked what you did, actually... even if it is, of course, as hard as 'Dragon's Lair' was, after a fashion.

If you do something like this again, you may consider updating the graphics some, but obviously that's something that comes with experience. I would, however, suggest adding in keyboard controls, even if it means sacrificing some of the difficulty... having to click on certain spots on the entire screen makes it more tricky than it perhaps should be. Barring trial-and-error, I suppose.

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