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Tower of Heaven

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Credits & Info

Uploaded
Aug 4, 2010 | 6:08 PM EDT

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Medals

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TENACIOUS EID 5 Points Clear a level after dying five times in it.
GOD COMPLEX 25 Points Collect all hidden secrets
ATOP THE WORLD 50 Points Climb to the top of the tower
ETERNAL SANCTITY 100 Points Complete the game with no deaths
INDIGNANT DIVINITY 100 Points Achieve a Speedrun Mode time under three minutes

Author Comments

(Warning: This game may be quite difficult. Play at your own risk!)

Climbing up the stairway in search of revelation, a lone traveler defies a spiteful god residing at the top of the world. Unamused, the indignant deity lays down increasingly difficult laws designed to kill his unwelcome visitor as he ascends toward the moonlit skies. Can you make it to the very top and discover the secrets of this divine structure? May heaven grant you fortune.

--- Controls ---

Left/Right/A/D - Walk
SPACE/Up/W - Jump
Down/S - Enter doors
SHIFT - Check Rules
ESC/ENTER - Pause/Menu

(Note: If controls are unresponsive, check to see if you are running too many applications at once or have too many browser tabs open. Certain browser plugins may also make Flash games unresponsive to keyboard input.)

--- Level Creator ---

Complete the game to unlock the level creator, Pillars of Creation. You can play custom levels without having beaten the game.

--- History ---

Tower of Heaven was first released as a Game Maker title by Askiisoft (Aski and Godsavant) on August 13th, 2009. With the help of Miroslav Malesevic and Stefan Jeremic, it has now arrived in your web browsers along with these additions by Flashygoodness:

*A new secret area
*Extended ending for finding all secrets
*Additional music, sounds, and graphics
*Various gameplay/graphical fixes
*Level creator

--- Soundtrack ---

The Tower of Heaven OST is available at Bandcamp, linked on Flashygoodness's NG profile page. Please support the artist if you enjoyed the music!

Reviews


kanefkanef

Rated 3.5 / 5 stars

havent written a review in 6 years on a game so i thought id chime in

seems to be like one of those kind of indie games where it tries to be cruelly difficult with infinite continues but im not sure if this was the first one or if cat planet! came before it.

theme and some non linearity was nice though, the main thing though is the music with godtier composing. the graphics are p decent



Blinky-10Blinky-10

Rated 3.5 / 5 stars

Lol.

I remember seeing this on Youtube a long time ago played by NercoVMX. It didn't seem very good then, but playing it now I see it wasn't NEARLY as cryptic as I thought it was going to be!

Here were rthe things I liked:
The music is really, really good, among the best I've seen in a flash game in the past few years. The graphics are really cool; they're kind of reminiscent of old Gameboy games and I like that, seeing how people don't put much thought or style into graphics for a lot of flash games. It is really challenging, which is good in this case, because it wasn't an unfair challenge. Needless to say I was undoubtedly frustrated at times by those damn laws, but with patience I was able to get through. I especially like the level where your on the fans and the butterflies are circling above the fan. That took a lot of skill to get through. Also, the level designer was a pretty cool addition.

That's not to say I thought the game was PERFECT however. First off, it's too short, (in my opinion) even for a flash game. I thought it should have at least been about ten levels longer. I think this especially after the book shattered and there were no rules:I would have liked to see more levels that were pure platforming like the last one. Also the ending is REALLY anticlimactic. Sure, boss battles aren't essential in a game, but I still think that being deprived of them is a disappointment. Also, some of the deaths ARE cheap and unfair, particularly the ones with the spikes that just pop out of the ground. Just for the record, I LOATHE beginners traps/trial and error deaths like that. They aren't challenging so much as they are blunt and stupid gimmicks slapped onto a game to make them seem harder. Although to be fair, it's not as bad as some other games I've played, because at least with this you can survive if your reaction time is quick enough. Lastly, I wish that you could duck. This doesn't bother me in some games (like Megaman for example), but this is different because the character is so tall and it makes it feel a little stiff at times. Although ducking would make some of the moving levels too easy, you could just put the blocks lower.

But yeah, I don't really want to badmouth this game, because I do like it. Good job, not prefect, but keep it up!



GeneralPlanetGeneralPlanet

Rated 3.5 / 5 stars

Pretty good...

The programming/controls are iffy in some places, with the controls sometimes sticking or not responding and dieing for no reason (really evident with the "no walking left" rule).

But overall good level design and a nice challenge.



PapaBradfordPapaBradford

Rated 3.5 / 5 stars

Good, but WAYYY too hard.

Law 2: Thou shalt not touch the sides of blocks. WTF?!!?!!!?



joey122343joey122343

Rated 3.5 / 5 stars

a little too hard

mabye you could make the conyrols a little easier? i keep sliding off the platforms on lvl 2