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Three horrible baby monsters claim for their food. Be quick enough to feed them... but watch for mistakes!
This game was a student project until we decided to develop it fully and freely.
Though this is much more smooth and stylish than I could possibly manage back when I made the game in 8th grade, I can't help but note the similarities between this entry and "Postman Panik," one of my very first efforts in Flash. Well done, but I'm just dying to know if the nearly identical design is a coincidence. Here's a link:
I can assure you that we didn't know "Postman Panic" even existed...
As said in the comment, we were asked to build this game in a very short time for our studies, and we had to make it an advert game for a big company. As it was just an exercise, we got it back later and decided to change the sounds and graphs so that it would fit a larger public without advertizing anything.
So the gameplay was built from nowhere and was (or at least we thought so) completely original!
Nohing great, fun enough to keep my attention for a little while; but the speed at which the gates closed themselves got very frustrating.
i think that this game is way too simple just feed the birds that is really boring make it better with power ups or something
Actually, there are special bonuses and power-up. They show up after a few moment - giving bonuses at the very beginning makes no sense!
its fun because its addictive but its simple which makes it cool
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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