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This time we chose Lindsay Lohan (Lilo) to make a funny escape game.
We hope you enjoy it.
15 seconds is way too short.
Animation was crisp, no game bugs. I didn't see anything wrong with wrong with it short and enjoyable. I also didnt see a the point in having a score system but not penalising you for it. Keep up the good work, Ill check out your other stuff.
unlike these two
my biggest beef is that she didn't actually go to prison, she went to jail. get your facts straight, they are two totally different things.
but i agree with them, 15 seconds is not enough time.
it was a cute little game, but my problem is that it's wayy to hard to be any fun....you get 15 seconds to do something then you have to act like your sleeping...it would a much better improvement if you could have an option like "stuff your pillow under blanket" right from the begginning so it the guard thinks your sleeping....i got pretty much nothing done..i picked up 3 items (once every time the guard was asleep) and i looked in the mirror as soon as she started to snooze and came back as fast as i could and i still got caught....you should make it 30 seconds if you're going to have a time limit
good graphics and stuff...i just couldn't get past the difficulty of it
It was okay...
It was okay.
My primary beef with this is that the dialog was shoddy and left MUCH to be desired in the humor department. Also, while initially playing around, if I were to command Lindsay to, let's say, eat a clothes hanger - she would reply something to the effect of "That's not smart" or "Quit wasting time". Isn't that giving her a little too much credit? How much funnier and how much greater the replay value if you could make Lindsay do something utterly nonsensical?
The music was horrible and made me want to kill myself.
The scoring system was so pointless and the game itself gives little incentive or reason to even give a shit about whether or not the hints penalized you. Which in turn also ensures that no one will bother with this game past finishing it the first time, should they decide to waste their time playing it in the first place. So I ask, why bother keeping track of the scores at all?
On a brighter note, the gameplay mechanics were fairly smooth and the animation was pretty decent.
Difficulty was so-so. Quite frankly, if someone wanted to...they could simply use their three hints, refresh, get to a certain point, then wash, rinse, repeat. Again raising the obvious question as to why there is a scoring system in place. Obviously, I'm not expecting something elaborate with multiple endings and tons of variables here, but the game is pretty linear with no apparent need for a score.
All in all, this game has the entertainment, humor, and re-playability factor of a Medium-level Sudoku with a picture of a naked midget riding a moose bareback on a tropical island in the background. You've beaten the puzzle, seen what needed to be seen, and have now gotten the hell on with your life.
Now tell me why I should bother going to your website to play another one of these games? How do you keep your site going? I would ask yourself these questions before you plan to release another submission here on Newgrounds.
ATLpunk: Relax dude, after all they're only casual games, not big deal to be mad or angry, don't take it too serious, these are casual, short, simple games. I'm not sure if you will be able to understand in such emotional state, but I'll do my best to answer your questions.
1. "Now tell me why I should bother going to your website to play another one of these games? "
Answer: You don't have to if don't want, the "more games" link is always optional. We live in democracy so you can choose. XD
2. "How do you keep your site going?"
The site is going fairly well and keep increasing traffic so don't worry. Thanks for your concerning.
3. "I would ask yourself these questions before you plan to release another submission here on Newgrounds."
Mmmmmm let me think ,,, mmm .... YES, I'll keep posting my new games here and you'll also will be able to play them (I'm sure you will). I won't stop creating games because I enjoy a lot creating these kind of games.
Advice: Try creating a game some day it's really entertaning :)
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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