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Jul 31, 2010 | 2:49 AM EDT
  • Daily Feature August 1, 2010

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Edit : Daily first :D THANKS!!!! you guys are awesome... thanks A LOT for the votes , really appreciate it
Edit2 : FRONT PAGE??? OMFGWTFBBQ JIZZ!!!!, TOM , Have my babies!!!

UPDATE! (Clear browser cache and refresh) (note: we updated what users suggested in reviews , so yeah , we actually care) :P
- NaN Bog tower money problem fixed
- Added extra awesomeness
- Upcoming waves stats bug fixed
- Made first ground boss weaker

Survive waves of enemy bugs by building and upgrading towers

50 Waves
12+ Enemy Types
13 Towers
3 Maps
3 Dificulty Levels
And a unique color upgrading system

Use mouse to build towers
Hotkeys for towers:
1 2 3
4 5 6
7 8 9
X Y Z
U - Upgrade
S - Sell

You think you are good at Tower Defenses? We beg to differ >:)

Trailer (just in case you are lazy to play) >> http://www.youtube.com/us er/xelubest#p/u/5/90YH7wI CSZk

also.. ACHIEVEMENTS FTW !!!! GO GO GO

Reviews


bonescarbonescar

Rated 5 / 5 stars August 1, 2010

Great Game

This is one of the best td games i have played, personally the only thing that i would change is that the upgrades carry over from level to level, and of course would be more difficult to get, but other than my preference, great game!


People find this review helpful!
3D-xelu responds:

Thanks for the compliments and for the awesome score :D


JottoJotto

Rated 4.5 / 5 stars August 1, 2010

Pretty neat!

I liked the rainbow thingy. And I like how I started with very few towers and did not know what sort I would get in the future, but I managed to get each new tower in a good spot anyway. The Next Wave thing was helpful. I liked being able to prepare for what was coming down a few waves later.

The only thing that slightly annoyed me was pointing onto the "Next Wave" button and then going sideways to point on the bugs in the menu that showed. A bunch of times I would point on the Next Wave and start scrolling over but go off slightly and the menu would disappear, it would be good if the border to detect the mouse was a bit wider.

Pretty fun game! I like it.


People find this review helpful!
3D-xelu responds:

Hehe... thanks for the nice review :P


simbriansimbrian

Rated 3.5 / 5 stars August 1, 2010

not bad

I've played worse TD's before.

Things I noticed:
-Upgrades only make a small difference. Beginning towers soon become totally obsolete. Tower rebalancing should be considered.
-No fast-forward button. Bosses take a while to kill and I found myself browsing other websites while waiting for a wave to finish
-Serious slowdown (even on low quality) in the later levels.

Other than that it was a pretty enjoyable TD. Replay value would increase if you made it so that it is not possible to get every tower in one game.


People find this review helpful!
3D-xelu responds:

Yeah.. we'll probably work more on towers ballancing , and.. the replay value idea sounds nice :D


byebyeguysbyebyeguys

Rated 5 / 5 stars August 1, 2010

dude

fuck all these people you deserve a ten and shouldent have to deal with there whining ive played a lot of td and i like the music on this one the only problem i seem to have is when i do the mute button my entire computer mutes but i cant bring down thsi awesome game cuz of that


3D-xelu responds:

awwwwwwwww thanks man.. YOU ARE AWESOME!!!!! :D


SolletSollet

Rated 2.5 / 5 stars August 1, 2010

Many bugs I hope you fix

Air units in the next wave. Thanks for the advice, but I don't have money to make AA towers.
Now I do have money. Great, my AA towers just deal 1HP damage.
Now I have some more AA towers. Great, my AA towers won't shoot...
Is it possible to kill a 400HP boss with less than 20 towers that just deal 1HP damage per shot and have 1 tile range?

- Towers follow the enemy but don't shoot. Just fire towers seem to work propertly, but not 100% of the time.
- First bosses have lot of HP compare to the numer of towers we can build.


People find this review helpful!
3D-xelu responds:

we already fixed the boss health problem , just wait for the update to go online