Credits & Info
- Jul 29, 2010 | 5:21 PM EDT
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A game I made in 1 day for the experimental gameplay project simulating trying to go cold turkey from an addiction. Each circle represents a day which has passed, each day becoming more and more difficult as smaller versions of yourself (your mind) clutter the screen and hurt you if you touch them. The aim is to achieve the highest score before the red mist reaches the end of the screen.