an interface demo i made for an action/adventure game named Shifter which was centered around an interactive combat utility where the player could change different physical aspects of the character to conduct certain combat combination attacks... im planning on picking this up and bringing it at least to a playable demo game however ill be dropping the leveling and talent system entirely as well as the inventory and equipment system in favor of a mor combo oriented less grind feeling play style... lemme know what you think.
yes... run on sentence is looong xP
also... yea the song is a complete rip for now... but im the designer and i liked it at the time :P...
Haunted by Evanescance btw (there now they cant sue... i think)
please share any adn all constructive criticism! :D