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I made this as an idea more than trying to perfect the programming and graphics. Luckily I had help to improve the graphics and a little with cheat prevention (Snipahar) towards the end of the project.
Couple of problems
I think that it is a good game, but the 5th level is hard to figure out what the hint means, the music doesn't loop, and you can cheat by failing the level putting the mouse where the X will be and then pressing tab to highlight the box and pressing enter. I used that to beat a few levels.
too hard, i mean like nintendo hard.it's so tedious and annoying. i cant stand it.
it's not even a maze because theres only one path.
so a better name for this is "The ultimate dont touch the walls game"
One of the best I have played
I normally dislike maze games because they are either too simple or require too much of a steady hand. This was a perfect balance of both, and the music was calm and mysterious, adding to the effect. The background of the game was good too, and it was overall very clean and fun. The only thing I could add is maybe giving less-obvious hints ("make some SPACE").
very good idea... I usially hate maze games, but this one, with the tricky part, is quite amusing
another maze game
i kinda like it.
tested on cheating, if you try you be game over, so you can't cheat GOOD
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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