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Uploaded
Jul 20, 2010 | 6:24 PM EDT
  • Daily 3rd Place July 21, 2010

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.

Reviews


MinnionMinnion

Rated 2.5 / 5 stars October 20, 2013

Good game with some decent platforming, interesting story and visuals but marred slightly by its tendency to lag up and crash(even on the lowest settings) which is slightly annoying due to having to backtrack through levels a lot due to crashing in the middle(or worse towards the end) of levels... I oftain feel like I had to rush through the content due to this...

Could use some actual volume control rather than just the mute buttons. Overall a solid game when it's not crashing every level I am trying to play through. Would rate higher if I could get through a level without my flash plugin crashing.



Zombielad1Zombielad1

Rated 2.5 / 5 stars July 26, 2010

i can see where this could be scary but...

too many bright colors and storyline almost parallel to dead space also combat was boring and trivial
on the lighter side good animation and nice suit design you could have added a skill point system and make it darker less greens and more browns, reds, blacks,ect.



DragoonEliteDragoonElite

Rated 2.5 / 5 stars July 27, 2010

not so bad

sadly it had a heavy feeling of dead space, meets mega man. the graphics were ok and the the idea was fine, but the early enemies took to much damage, the boss fights seemed a bit obvious and sadly you couldnt aim. somthing that should have died in this type of game after somthing like contra. I gave it a 5 because it really fealt heavily copied from dead space, it fealt like all you changed was your a security member the ships name, what the ship was doing and the enemy types. the idea you go to a ship and get stuck on it is a great idea, and its an ok cliche but you even made a similar map layout of how to get around the ship.

Stopped playing half an hour in at the second boss. lost intrest and dont think ill play it again. some things that you could do to improve it are the ships map could make it a 3dish layout or somthing far simpler like just saying where your going with a one liner to make us smirk. freem aim with the mouse, jumping to shoot enemies is old school but not the good kind. and maybe instead of going to find out whats wrong, you just stumble onto the ship and command tells you to take a look? just some ideas and hope you dont think im trying to grill you just feels to cliche.



darkmario2darkmario2

Rated 2.5 / 5 stars November 15, 2010

wow

son i am. .. . . .



ReaverLowlandReaverLowland

Rated 2.5 / 5 stars July 30, 2010

Seems good but...

I got stuck early on in the game. I could not jump over the corpse that the butterfly flew out of. Seems like it should be relatively easy with the military armour but it doesn't work.