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The Breach

rated 4.43 / 5 stars
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Action - Platformer - Other

Credits & Info

Jul 20, 2010 | 6:24 PM EDT

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.



Rated 5 / 5 stars

wow, just wow

total awsomeness man. i love the concept, love the fighting, and love the game! the left-right only shooting was a little annoying, but it ultimately added to the difficulty. and the ending... wow. thats a WTF moment. all around great game, please, some more!


Rated 5 / 5 stars


Dang dude you got skill making games but I bet you got most of the concept from the DOOM games thats my opinion anyways so good job.


Rated 5 / 5 stars


this game is GREAT!


Rated 5 / 5 stars


Its very addictive and deserved a front page showing.
I also agree with True-Sabre though and he forgot to mention Dead Space the game.
2 min into the game it popped into my mind.
i add the x-tra 2 points that he didn't give yhu and rate this game a


Rated 5 / 5 stars

Simply put, Amazing!!!

Wow, as someone who just finished their first flash game, I can say I truly appreciated everything you had to offer here. A story not full of originality but different enough to enjoy, great great atmosphere for a Flash game (the mist is just wow!), the artwork and animations employed were really top notch, from how the characters moved to how all the scenery worked to help set up a feeling of isolation and possible danger. The amount of enemies you had would put some console games to shame, and each employed a great deal of creativity. The bosses contained the same grotesque wonder as the rest of the enemies, which was a plus, however they were all on the "very easy" side of the difficulty spectrum, minus the last but only for the possibility of being knocked off, so that could be addressed in future games (or upgrades to this one possibly?). Loved how some of the upgrades were hidden, that adds a bit of fun from exploration that more linear games lack. Next game try switching the ratio of hidden items and obvious items to favor the hidden ones, it gives the player extra purpose in facing down the baddies and searching every nook and cranny. The level-up system was only really noticeable for the firing speed and damage, as all the enemies were fairly easy to dodge, but the system was a great addition nonetheless. The sounds were great, very moody, the controls were smooth and responsive, and the action never really dipped too low for too long. This is a great game to be very proud of, hopefully it will remain on the front page for quite a long time. I hope to see more from you, keep up the great work!

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